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  • It is not too difficult to make DAoC great again, all it takes are a few good steps into the right direction. The big question is: will you find developers who are capable of transforming the game properly? People always forget that game design i…
  • Usually licenses like that are not sold like a commodity. There are probably initial prices to pay, but the main cost is usually a monthly or quarterly fee that has to be paid. So the big question is more or less: can your company generate enough in…
  • It is never hard to make changes to code, it just takes time. Rule of thumb for coding: the time it takes to change something is usually at least twice as much as you had expected. And that's the big issue: just fixing this sounds easy, and can be u…
  • ToA killed DaoC population for a very good reason, so if you repeat ToA, then you repeat the exodus. I've been saying that quiet a few times already, and it is nice to read that there is proof from alternative servers. The important point is to u…
  • And even SWTOR allowed you to play f2p right after your subscription ended. If the worst F2P implementation in history did it better, then you most certainly did it wrong @BS.
  • To my knowledge no other game has a restriction on returning f2p once your subscription ends, and that's for a very good reason: it motivates people to not subscribe at all, because if they do they are blocked from the game. Now some argue that a…
  • Frequent communication is very important to players. And if it is just you writing a short "Nothing new, we are still all on vacation" message, that's still better than silence. Silence leads to people making their own news in their head, and the…
  • /pvp challenge Amurdora Füćked Yes, I like that idea...
  • @Carol_Broadsword You know it was called "Friday Grab Bag" because it came every Friday? There was also a reason for that...
  • I've been there 3000 years ago, and I can tell you: most of the idea of Classic being better and more fun is just in your head. Classic was actually really bad compared to modern DAoC, it is just that people were different those days, and that made …
  • Muylae wrote: » i have enough excperience at leading a bg to defend keeps and we simply can't defend keeps . if irc doesn't show up to help defend and 15 minutes later stabs us in the back, midgard can't defend keeps.. If PBAOE is the only t…
  • Armagedden wrote: » I loved the old assassin class, but sadly they are in a limbo of being OP and totally useless right now because of all the new things that have come into play in the last three years combined with the roller coaster of buffs an…
  • BackOfRackhams wrote: » Depends on class for me, on my rr6 warrior on around 90% win rate vs sin. only problem i tend to get is 4-5 fight resets. or just vanish and no show. So you manage to win fights vs. Assassins on the class that is stronge…
  • Fateboi wrote: » Lol @menos please stop with your assasin cant kill anything just sounds ignorant af Did you even read my post? Or did you stop at that point and wrote your answer?
  • Koe wrote: » Bonedancer and reavers are the two classes that by far made the fewest rps this year, which is interesting since solo seems to have become a larger part of the game vs past years. BDs main PvP spec got a heavy nerf, and frankly it …
  • I think I repeated myself enough on this forums on how urgently Assassins need a rework. The whole class is breaking RvR at this point, because only two situations can happen: assassin can't get any kills at all, or assassin one-shots everything. Th…
  • To update all the quirks of this game to a modern standard basically everything needs to be rewritten from the ground up. So if they do it, we will have a DaoC 2, except that the 2 is unofficial.
  • I am pretty sure they are still working on the game, the question is mainly: are they working on the right things? EC was a nice try with some outstandingly bad decisions. That does not give me the feeling that BS knows how to design these things…
  • So if I get a 60s mezz and don't have purge, so all I can do in this situation is to wait till it is my time to die, it is not the issue of missing RAs?
  • If affects basically all PvE: an Animist can run his AE pet almost everywhere and farm stuff easily, Theurgs have to kill one-by-one and pets cost a lot of power. So if you want to do any form of PvE farming Animist is the far better choice. The …
  • It really depends on how you change the game. Sure if they attempt to turn it into another Fortnite then yeah: everyone will leave for good. The trick is to determine the essentials that players like about a game and fix what they don't like. I.E…
  • Tyrantanic wrote: » Progression and fairness are mutually exclusive in this game And that is the problem they definitely should fix if they want new players in this game anytime soon. Some progression needs to be left in just for the group of a…
  • You can contact EA but your chances are slim. The "I can't access my email any longer but still know my character names" is a very common scam, so I am not sure if that helps at all. But if any you will definitely need personal support to get that f…
  • Kat wrote: » I would love to see just a simple roll back...to the time right before BS implemented their class balancing. Class balance was probably at it's best at that time. I haven't tried all classes after the balancing, but some did actua…
  • Thrakonna wrote: » PLEASE MORE RPS!!!! More RPs just means that you reach the point where you no longer get RPs sooner. So better ask for more fights than for more rewards.
  • For the sake of good ol' times: Can I have your stuff? I recall a instance of asking if the caps have changed because my char with an old template was absolutely destroyed in a 1v1 and it seemed unrealistic. I've been advertising for a gear …
  • Animist is more tactical in PvP, Theurg is more straight forward, both can be very powerful depending on the situation. With the addition of the permanent pet for Animists, PvE is significantly easier now for Animists than it is for Theurgs. B…
  • Tyrantanic wrote: » @Menos I've already stated DAoC is NOT like pick up PvP games.. I know that. That's why I keep saying that this game needs a change if it wants to survive.
  • The good news is that respec stones are pretty cheap nowadays, so you can try specs and change easily.
  • The opposite of "cry babies" that are not willing to invest time to be able to play PvP are people who win in PvP only thanks to their gear/level advantage and don't want that to be taken away from them. So there's always two sides to that medal. …
  • Tyrantanic wrote: » Even if you remove the equipment disparity and/or RR disparity, there will continue to be disparity between classes and player skill. DAoC is an intrinsically unfair game. If you ask players what frustrates them the most in …
  • Dale_Perf wrote: » This is not a pick-up-and-play type video game, it's an MMORPG. One of the reasons World of Warcraft became such an incredible success is because it is a pick-up-and-play type of MMORPG. Oh look, I see this item has a cha…
  • Badgor wrote: » When was the last time you played a stealthing class? A year ago. My new chars got one-shotted by stealthers so frequently that I wanted to see if I was actually just bad or if Assassins are just overpowered. So I leveled a Scou…
  • Carol_Broadsword wrote: » He wanted us to change our ToS to include stream sniping and refused to even try a 1 minute delay to see how that changed things. We currently (and then) have no plans on changing our ToS for stream sniping. If he's sm…
  • Fateboi wrote: » Negative pretty much every single thread has been universal and voiced that stealthers should NOT be allowed via EC period dot. Well at least not in their current form. Stealthers have been balanced for years by being very diff…
  • Kroko wrote: » You certainly have to invest some energy here, if you want to have success. And maybe that's the reason why there is a steady decline in participants in RvR. And that's why I keep asking: why has to be there a massive requirement…
  • @Carol_Broadsword Some more frequent news would be a good thing. My guess is that there are currently a lot of people that are unhappy with EC watching the Herald for any announcements on what kind of changes to expect for EC (if any). If you wait t…
  • I like the idea to exclude stealthers, that would at least not cause a horde of one-shotters awaiting you at every keep. There should be an exception for the Minstrel though. I don't think excluding expansion classes is a good idea. RvR is balanc…
  • Kroko wrote: » The purpose of this thread was to get changes to EC, because that could be sth that helps now to raise population. It was not about discussing major changes to the game. My post is entirely about changes to EC. The resulting bala…
  • Ysuro wrote: » It is a marketing issue (not a game play issue) and always has been. I showed this game to several friends and tried to get them to play this game, among them die-hard RPG and MMO fans. Almost all of them were scared away by the …
  • Dale_Perf wrote: » you don't even want to show any new players how to do anything, you're part of the problem. Let's not have tutorials for a 20 year old game! I didn't say that. The reason behind that game design rule is that you always should…
  • Kroko wrote: » Another question: What is the purpose of getting high rr, if not getting stronger? The purpose is always to become stronger, but the question is where that strength is added to. If you'd say you get +10% damage and HP per RR, the…
  • Dale_Perf wrote: » Have you taken any of the tutorials recently? Rule #1 in game design: no one reads the tutorial. Essentially you can say: if your feature needs a tutorial, it is badly implemented. Now charging a 18 year old game for not f…
  • The answer is simple: BS has no experience in monetizing f2p games. And instead of looking at what others did and learn from them they just came up with random ideas and put those into the game. The result is a massive failure. From my perspectiv…
  • Fatalintent wrote: » Endless Conquest: Is very poorly thought out. I wont go in to details other than what has been posted on the forums already but locking people out of their accounts for six months after a sub runs out does not send a very goo…
  • @Shoke I am just able to read and analyze the logs. 100% absorb of all swings is nothing that is happening frequently, but depending on proc luck and cooldowns ready several swings in a row might be absorbed. If you don't have these absorbs but the …
  • Shoke wrote: » Ablativea don't do anything, 250 points of damage, it's irrelevant. 250 points in a whole fight doesn't matter. 250 points on every swing of the enemy is a serious balancing issue.
  • So I had my Paladin who was fully defensively specced and in the King's gear leave the keep room. He got attacked by an Infi a moment later and killed before the stun wore off. So if you are telling me I have even a remote chance in RvR in king's ge…