1.125C Pendragon Patch Notes
Patch 1.125C is now up on the Pendragon test server!
Click below to check out the latest patch notes! We're nearing the home stretch for Patch 1.125 and look forward to your continued feedback!
Important Note:
We highly suggest duplicating your game directory and using the duplicate copy as a Pendragon-only game directory *before* patching and testing on Pendragon.
Click here to visit the DAoC Herald!
Click below to check out the latest patch notes! We're nearing the home stretch for Patch 1.125 and look forward to your continued feedback!
Important Note:
We highly suggest duplicating your game directory and using the duplicate copy as a Pendragon-only game directory *before* patching and testing on Pendragon.
Click here to visit the DAoC Herald!
DAoC Community Lead
Broadsword Online Games
Broadsword Online Games
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Let John know he forgot to put in the Armsman changes @Carol_Broadsword and everything looks good
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The climb wall ability for savages could've been messy; however, I believe they took the right path slotting it at 50 savagery spec. I'm not certain on the standard savagery spec but I don't think most will go completely to 50 (could be wrong).
RM's receiving ST... I suppose, in lieu of other classes that could earn it, it isn't the worst thing that could happen, lol.
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Well of course you would . However, I do believe Midgard is still horrendously under powered and the dev's prefer Albion exclusively, right?
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My goodness there is no pleasing some people.
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That's exactly the point .
"Optimally" specced Minstrels don't have climb-walls either.
Guess I dont know how to optimally spec a minstrel then
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Solid rationale and I agree.
On another issue, I have qualms about adding a second ST to Midgard. Even if no Thanes were to spec it, Midgard would still be the premier realm when it comes to AOE stuns. In my experience playing, AOE Stun has been far deadlier than any ST (max level or not) I have seen placed, other than the ones I've personally witnessed being layered on top of a Healer AOE Stun to stun-lock crowds, even through Purge 1s, for 10+ seconds (it would be longer if we didn't kill them first).
Considering the synergy, the argument that Midgard must have a second ST simply because Albs do, is imo not substantive. It would be akin to Albs arguing that they need an AOE Stun simply because Mid has one, which is invalid in a game that benefits from not having exact mirrors on all sides.
Heretic, BD, Animist
Mauler
Maybe minstrel?
Yeah my primary counter to giving Mids a second ST was the obvious elephant in the room, Healers. I agree, the reason why Mid primarily only had a single ST class was because they have access to AoE stun. Seems someone was convincing enough for that fact to be overlooked.
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Plus cabby nerf ok I can see where this game is going.
I am going to have a lie down in a dark room.
It’s april the 1st right!
ST and AoE stun are not exactly comparable since ST does not provide immunity while AoE stun does. The radius is also smaller for AoE stun than ST (250 vs. 350 ). Granted, AoE stun in combination with ST could be deadly, but I have yet to witness that being a problem in RvR. I still think my original suggestion of having 1 ST class on a non-charge hybrid tank on each realm is the way to go.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
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Champs/Pally/Thane for ST and only those three. That would be ideal and certainly less convoluted than trying to balance a 2x2x2 ST tier across all three realms.
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Since you seem to have gone "all-in" on realm equality this patch, giving mids things because other realms have them, when will Albion and Hibernia receive instant AOE stun and castable AOE stuns? Minstrels or Smite clerics are a good candidate for these abilities on Albion.
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#2 Cabby lifetap getting same treatment as SM's is more telling then it seems. I've suggested previously, that behind these balance changes, it would be nice to get a hint of what's the thinking behind the changes. This didn't happen, however this change tells me they simply think Lifetap's utility is too strong for it's damage. With this clear, like it or not, at least I can see a clear vision behind the change, that's fine.
#3 ST, once again, it's just too powerful ability. I play Midgard atm, yet I think giving them to RMs is just too much. I argued it's easier accepted if it's same represented in all realms. However it's true, zergs just have too many RMs in them, and this likely trigger even more. Not a good idea. AoE stunn is good, so is Amnesia on bards, so is bolt-range mezz (which is much more powerful nowdays with lots of range bonus), however I wouldn't probably give ST to RMs. That may be just too powerful.
#4 @Brut Don't be depressed, SM got it's nerf too, Heretic got it's love too, so all is well. ST, well I already commented on it on #3
I would personally prefer AOE Stun over ST, straight-up. AOE Stun does give an immunity, but when you're getting the most value out of it it's for bombs - and being dead will get rid of immunity too. For the combo, think about how deadly ST is. Then think about a 10s AOE stun being tossed onto it, with its own immunity being removed by ST ticks, and tossed in again In theory, you can get AOE stunned, 1st ST tick goes in while you're stunned, rinse and repeat until you and 20 other people have been stunned for 45 seconds straight by two people pressing two buttons. In reality you'll have taken 30000-40000 damage from one single PBAEr, so that won't play out. But still.
"I still think my original suggestion of having 1 ST class on a non-charge hybrid tank on each realm is the way to go."
That would work too.
Heretic, BD, Animist
Mauler
Remember, Minstrels got Ichor as a result. Alb still nets zero on Ichor with the current patch notes.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
Thanks, I missed them giving it to minis. Edited my above.
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Then it should be fine to add one Smite Clerics of course. Also most targets do not have Det, and Det does I believe work on ST ticks. A det tank with dead healers and casters in the group isn't going to be alive much longer.
Heretic, BD, Animist
Mauler
On the Caba LT reduction let me repeat what i said over here https://forums.darkageofcamelot.com/discussion/1502/sm-cabby-nerf/p1 about SM nukes.
Why nerf the damage potential of a spec nuke, balance the life it returns.
Why no taunt for a SM and enchanter pet ?
When it comes to pets, I'm sure Cabs would love to trade taunt for intercept, or the Body line for the Dark line for that matter. Taunt is one of many things Mythic could have added to Jade Sim for it to fit their design vision of the pet and the Cabalist class. The SM and Cab pets are significantly different anyway.
I think at this point, whenever Alb gets even the most inconsequential "buff" (a PVE Taunt for a weak pet), Midgard demands it as well - while ignoring many substantial advantages, some it has had for decades. I don't think this is a fair way to proceed with game balance.
Heretic, BD, Animist
Mauler
I believe this is what @Amp_Phetamine was referring to....
It could get worse when you start going down this road. What about the other 2 realms getting a reflect spell like shamans, or Mid/Hib getting a 3rd stealther for support, or any of a thousand other things. Not saying I'm against their moves here, just saying that as Amp and a few others have stated, when you start going down that "balance" road it starts to get really iffy on where to draw the line. Nobody wants WoW mirrored classes here, but at what point do you stop trying to balance and instead just deal with each realm having their own unique abilities.
All pets used to have access to taunt, why it was removed i dont know, but i really dont think you can compare a taunt thats useful in PvE and on Gaheris, with what your comparing it to.
Classes have their own unique abilities RA's are a whole different story.
A lot of things were removed during the overhaul. There is an Animist pet with a casted taunt and I believe some BD pets use taunts and taunt styles. They were simply migrated over to different classes when pets were evened out between all summoners.
Heretic, BD, Animist
Mauler
Both Ani harbinger pet and BD pets had access to taunt before too, so no migration happening there.
Taunt is lovely for focus shield, that only the orignal pet classes have access to.
Basicly its like if we remove all mess from the game, then 2 weeks later only return it to bard andcall it realm unique and all realms shouldnt be alike.
Agree'd, trying to balance and make changes to appease the "...that class on that realm has X ability, why doesn't class Y on my realm have it too?" is incredibly dangerous.
It should be quite obvious why Midgard doesn't require a second ST class. I don't believe this addition will make it past testing. The initial complaint regarding Albion receiving a second ST class was that it was initially going to be given to the Minstril and it was pointed out, correctly, how effective that would be.
If the current combination of ST classes is in flux and changes are required then re-instate ST to one class on each realm: Thane/Paladin/Champion and be done with it.
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And let's get off the decades old BS of aoe stun ffs.... Get over it.
...sorry..just joking around to ease the flames :P
Edit: Yap, ST is way too powerful for way too little RA points. 1/Realm is more then enough.
So mids should get everything albs and hibs have, but hibs and albs shouldn't get everything mids have?
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Back to 2015 please, or perhaps 14.
That being said, the general consensus suggests limiting ST to a single class per realm (Thane/Paladin/Champion) is probably the most "balanced" solution.
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I do believe he is a troll of epic proportions.
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I agree with the ST being a very powerful RA. Hence, my suggestion above.
Regarding other RA's such as Ichor, Negative Maelstrom, Wraith of Champions, etc. should have their damage types set to Essence. I may or may not have an interest in making a bomb Champion...
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"Our Studio. Our Rules." - http://www.mythicentertainment.com/
I remember prior to WoC nerf it used to be a devastating RA. Now it's little more than an annoyance.
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When it comes to certain things they should be equal across the board I do believe this.
Also for a bg running savage, I don’t see speccing 50 savagery as a bad thing. Now for a small man/8 man savage it would be dumb, but then they really wouldn’t use climb walls as much either
Agree'd.
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1 per realm. In the end, you're gonna piss off half your player base and appease the other half... its how it always works.
This is what I've heard over the last 16 years.
@Vrisslar since that change Animists pets can now move, and they have all sorts of abilities to toss onto their pets depending on spec. Likewise, PVE rarely revolves around Focus Pull anymore, other than in situations where you're doing it to masses of mobs for PL, in which case a single target taunt is not all that meaningful. Cabs would prefer something else, I'm sure. Bonedancer pets were also buffed.
@Juzzo it's clear by "certain things" I suspect you mean only those things unique to Alb or Hib, and none of those things unique to Mid, that have proven for years to be significantly more of an advantage.
@Gavner rather the main point for Alb was that ST doesn't suit Friars that much, and when Mid asked for a second class the obvious answer was that you have AOE Stun. There's no reason at all to hand out an RA to Mids just because Albs got one.
Heretic, BD, Animist
Mauler