Make Bled/Crauch/Beno Broken keeps again....discuss
With the recent domination of <insert realm here, currently HIB> due to population, changes, <insert your reason here>, the fun level has been leaking for all involved (even those on the dominant realm). When one realm dominates to the extreme, even the dominant realm player are bored into submission due to no action. It has a trickle down affect too. Zerg dominates, 8 mans are pushed away from their zone into zone where solo's like to congregate. Solo's group to avoid getting run over. I realize its the ebb and flow of the game, but at the same time, The outer supply keep being broken allowed smaller forces to "do something about the zerg" without getting ran completely over. As is, if a supply chain keep lights up, the zerg realm can easily port in 4 to 5 groups to defend, and therefore keep their monopoly on porting to any and every keep on the island, and lately to all realms outer supply chain keep. People are logging. Even your dominant realm rp numbers are dropping. People are just refusing to defend.
I realize that the broken keeps have come and gone. I dont know the right recipe to make it work correctly. I do know that the current meta is NOT working. Sure we can wait for 3 more months to be surprised by BS fixes that will inevitably break things worse... then we can wait another 3 months for those changes to be fixed. Its a great business model as long as clients continue to pay their subs. Over time, little by little the subs stop coming in though.
I realize that the broken keeps have come and gone. I dont know the right recipe to make it work correctly. I do know that the current meta is NOT working. Sure we can wait for 3 more months to be surprised by BS fixes that will inevitably break things worse... then we can wait another 3 months for those changes to be fixed. Its a great business model as long as clients continue to pay their subs. Over time, little by little the subs stop coming in though.
Post edited by Sleepwell on
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"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
Random: I wish the EV towers were a little tougher and more conducive to fights.
Sure it does.... maybe im describing it wrong. Lets take today for instance.. im at work at the moment, but if Hero is on, im sure Hib has all their keeps, and probably all the island, and bled, and beno. If broken keeps were back, a small man, or even a good solo or duo could take crauch quickly if it was broken and cut Hib ports to bled, beno and the island (except the CK). That at least allows some flow. Otherwise, the dominant realm watches the realmwar map and 5 groups port into anything thats on fire within 15 seconds.
Ive been on both sides of the fight. I've been on mid when it was dominant, hib when it was dominant, and both when they were the underdog. Its really no fun either way. Either a realm run over everything and the underdog turtles or logs (possibly onto the dominant realm which multiplies the problem), or the underdog hits a battleground or goes to pve.
I agree with @Tyrantanic to an extent. Player mentality is the bottom line. But if players refuse to self regulate, then BS can easily step in (broken keeps is one option).
I realize that these keeps have bounced around several times.. broken, in tact, broken, in tact... ev towers broken... it can go on and on... but the state of the game at the moment bites for both sides (dominant and underdog)
@Sleepwell What means broken keep exactly? Gates open, no guards...?
That would be nice if that was the only reason.
Maybe at one point, but not anymore. It is constantly visited by smallmans and groups, plus the stealth groups will camp the location
Not everyone kills lowbies there.
Thats correct. Front gate and inner gate are open, no guards. Holes in the keep, etc. You can still port in at risk.
and dont forget all the zone in camping etc
and your longer boat ride from ged lol
Yea, but for the underpopulated realms, which is the point.
So if I understand it right, as long as a realm owns his broken keep, all ports are open.
But a smallman could take the broken keep easily, so that port to island/other realms are broken.
A 6th relic couldnt be placed in DC, so it would have to be placed in a keep without port, which would make defending harder.
So this would make life a bit harder for hibs and a bit easier for other realms, which is exactly what is needed.
How the supply line worked was you needed your own MK (Crau / Bled / Beno) to port to EV towers and other MKs. Only the CK (nGed / Glen / Bold) was needed to port to the other coastal keeps. So, ruined keeps were good for MK and EV tower ports but the other realm could open a permanent port in your realm if they captured one of the other coastal keeps. Unless they change the supply lines, ruined keeps are not all that useful. My biggest issue is they kept EV towers ports when they reverted the ruined keeps back to normal. That alone would either merit ruined keeps again or just removal of EV tower ports altogether.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
Ok, so maybe i'm rusty or i have missed this over time.
Are you saying that supply line keeps no longer include the outer keeps (bled/crauch/beno)? I have probably missed this, or its changed 19 times in recent patches, but i know they used to be included in the supply chain. I thought that if you did not have the outer keeps that you could not port to any towers on EV or any opposing realm keeps.
https://darkageofcamelot.com/content/1119-live-patch-notes
https://darkageofcamelot.com/content/1122b-live-patch-notes
Search supply lines.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
So i did miss that. As many times as it has bounced around, i knew that was a probability more than a possibility.
I will agree with you then @Tyrantanic. I guess i can still make the argument that the dominant realm porting to all EV towers is too easy especially when they are already dominant. I will stand by my suggestion to bring back broken keeps. That allows for an underdog realm or even a sneaky solo to break a dominant realms port to EV towers. I can't imagine that even the dominant realm would be opposed to this. More often than not, if a dominant realm breaks all ports, it discourages action rather than just proving that a realm is dominant at said time. Broken keeps provide an opportunity to hopefully create action. As it is, if the EU hero zerg takes Bled or Beno, there is little to no effort given to take it back. It is well known as soon as either of those keeps light up, hordes of defernders port in to reap the benefits.
But maybe remove port from EV towers? This would make it harder to "control" the island. But im not sure if this wouldnt harm everyone.
Another idea would be:
Realms cant put relics in their deepest keeps. So hibs cant put relics in scath/ailline.
This would force realms (hibs) to put relics in keeps, where they cannot port, making defending harder.
I think this would be a good idea in any case.
Those are options.. .
Maybe its when i play, but i havent seen "good" fights at bled/beno/dc since EC was released. 6 days out of 7 (on average), Hib has owned these keeps, and no one really cares anymore. The consensus is avoid being farmed rather than getting in on the action. And yes, if no one cares what is this post even about? Creating action... if ports could be cut to the island in a minute, it would at least allow action to continue rather than an overpopulated dominant realm painting everything one color. That doesnt really help any realm. With most groups/smallman/zergs running multiple sojos, lighting anything up while a realm is dominant is suicide. You're better off rolling up a PVE raid and farming bps, otherwise, you're not really looking for action, you end up dodging it due to shear numbers.
As was stated earlier, this is really a population/playerbase issue, but when players will not self-regulate, management (BS) can step in.... or they can obviously ignore it.
The idea of removing the alternative to drop relics in deep keeps is an option as well. But most if not all will just park their best defense toon in the keep holding the relic. Ive always felt like if a keep is being seiged, that your characters should be ported out of the keep to the nearest relic town (unless you're already logged into that character and in the keep). That would prevent 100 defenders magically appearing any time a tower was lit to break port.
I don't know why they just don't port any characters logged out in NF longer than 10 minutes to their relic town upon log in.
One in each frontier with solo quest objectives, and perhaps one on EV with group objectives.
That's an option. Lately it hasnt mattered (to me) anyway. Ive found it much easier to join the fray instead of fighting against it. Upon log in, If i see mids pop getting a 50% bonus or over, i just log onto my hib and go with the flow.
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
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"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
I've accepted the concept. I'm sure ill have the occasional relapse and comment, but it seems senseless to even get the community to discuss things when it doesnt seem to matter.
I mean.. this thread is about adding something they just got told to remove by the community after being told to add it by the community. So.....
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
Feel free to add me on Discord: Impounded#5743
>Daoc Videos<
I also didnt ask for the aoe meta change. I'm also not asking for it to be removed.
As @Tyrantanic pointed out.. i'm grasping at straws atm trying to figure out how to bring action back. Population is needed for action.. well that and diversity... but as u have seen, i have caved as well.. I'm tired of trying to bend to their vices... i'll just join the fray and go where the wind goes... so for me at least.. the thread can be closed.
I will agree BS does a lot of changes that aren't asked for. They do listen to requests made but a lot of the time these kind of posts are so 50/50 I don't blame them for ignoring. There was a time not even 2 years ago BS said no to realm timers... and now here we are with realm timers and a bunch of people disagreeing with that choice, even some that once wanted them.
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
Feel free to add me on Discord: Impounded#5743
>Daoc Videos<
I've "personally" accepted it. I resisted for a long while. Im just another sheep now
From a solo action point of view, I love the ruined keeps, but I completely understand if groups/zergs prefer normal keeps. By all means leave them as normal keeps, and put the ruined keeps to use somewhere else.