how will the free acounts be motivated to stay when they are nothing but free rp ?
especially when noone will group them ? unless they are female and have a cool voice on a voice com /rofl
Stor Hurfru Muylasav, wildly swinging arms around. Vicomte Muylock, calling curses on enemies. Baron Muylaetrex, Undead guy. Baronet Muylaetrix, calling upon winter storms. Baronet Facetothewallmuppet, support type standing with his face to the wall most of the time. Baronetess Yovonne, taxi. some other chars with names starting with Muyl.
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At least they made curse easier now so not as much of a barrier to best in slot 3 piece set.
https://divoxutils.com/users/user_2ZTPHy8tjVF9LWMgujSZfCY9Mos/characters
If the idea is to retain a subscription alongside a separate MTX system (as we have now), because the annual decline in player-base is projected to be insufficient to support the game using just the former, then there is a problem. If you want players to try out a crippled version of the game, where classes are restricted, rewards are throttled and they are continually being rolled by RR12+'s, then where is the incentive to shell out $15 a month, when most games of this era are either dead or have gone FTP. Heck, just look at all the mobile apps you have now. The client is free (providing everyone with the same experience) and in-app transactions are available if you want to bolt on new skins or abilities.
17 years and we've never had that yet
Sounds like what we would do sometimes in Cotswold on #Mordred leeching level 50's with lower levels was only a handful though.
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The NF action I see them needing really to be in the BG / zerg otherwise running as small/8man they really will be discouraged
TheWayForward
Remember Gawdz the troll bdancer? Man he caused many a rage logs.
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Aye, realistically it took most of us at least close to a year+ to begin to fully understand how our own class could be optimally utilized let alone how they could be utilized with other classes of the same realm and even more so what was best to counterbalance the enemy realms classes.
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Unlimited shroom pets layered across AMG and MMG in old Emain is seared into my brain for eternity.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
So much laaaaag.
On topic though, I think they need to remove the RR cap entirely and just throttle the RP progression as was suggested above. They should also be allowed the option to /xp off in Battlegrounds so they can acquire some RR before reaching 50 and getting rofl stomped. Otherwise, you will have people purposefully dying to mobs preventing themselves from leveling out too early. XP and RP bonuses should be available ONLY through the MTX store. Additionally, I think they should increase the character slots to allow one of each archetype (melee, caster, healer, hybrid?, and stealther). Perhaps these additional slots could be unlocked through the MTX store. I understand not allowing access to Clerics, Druids, and Shamans but all other classes should be available. All items should be tradeable as they will be uncompetitive outside zerg play without a decent template. No F2P account should have access to Personal Houses; however, the option to purchase more /bank space and the addition of an account-wide vault should be implemented (for subs as well). All remaining proposed restrictions are okay in my book.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
I think the best chance the F2P model has is bringing back nostalgic old timers who will endure anything just because they love the game, because they were once passionate about it or whatever reason.
Thanks Broadsword for your efforts in keeping Camelot alive.
Hey now there are some pretty good ideas in here!
The XP and BP bonuses being available only through the MTX store is a fantastic idea.
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And in 17 years the price has been $15 a month. People will be more inclined to log on and be annoying if it's free. "but, but,but free trials", 17 years ago most people couldnt get to 50 in 14 days. I actually think there would be more people doing the free thing in molvik than the frontier.
Sounds like the Hero zerg to me
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101 Main stats / little better procs / more hp would be fine enough with some minor myth bonus and better ToA bonuses (so like a little older temp), lot's of times I didn't have difficulty killing higher RR players with my lower RR chars, they don't have all their RAs up all the time, you just need some decent gear. (Except Sakibombs, hes a beast :P)
Anyway, as a community we can make their journey much easier by explaining how the game works, what to get first, and don't expect to 1v1 everyone as soon they hit 50. In a small man / Pug / Zerg environment a little better king's gear would be fine enough to get a nice experience from DAoC as a start.
Not to mention we are a community of selfish people that have little interest in wasting our time trying to help people.
Sure some will give advise gear and let them tag along in a zerg, but really what do they learn that way? How to tab target and aoe/anytime style/Or mash group heals?
I'm negative I know but this game isn't getting new subs the only hope is to get former addicts to relapse. The friendly players that want to help aren't normally competitive and the competitive people aren't friendly.
Thegenerallee-shadowblade
Misleadinglooks-warrior
Grumblejr-hero
Danceswithdebuffs-champion
Faatkid-druid
You have some truth in what you say, but just a tad negative I agree. The learning curve of DAoC is ofc high, that's why whatever Broadsword might do, there's no way a new player can expect competitive in elite 8v8, or solo. Truth be told, that's already harsh with some returning players also, but gives a nice goal to compete towards in long run too.
Yeah, however, there are play-styles you mentioned that are clearly easier, or more forgiving. I don't see an issue there. Do remind you we have old players also, who can get away clearly without amazing skill. Yeah, just choose the play-styles accordingly. I do not think the only fun in DAoC starts when you are an elite soloer, or 8v8 players, it's already very clear even among old players, that more casual playing of the game can be fun for them too.
Every other competitive game have their elites, that casual player wont compete with, I don't see that an issue. If more casual will start playing, yes, they will have tough time with elite players, but if their numbers increase (let's hope being free does that), it might be not a big deal. I can go play many currently loved competitive Tournament style games and get **** on by their best players, that's nothing new or unexpected I think.
About the community, I returned to DAoC like 6 month's ago after a few year break, my biggest issue was itemization (although I wanted really high-end gear to be able to solo/small man again too), but we can improve on that, and the most help i got from really amazing & nice people. There are some Elitists who doesn't care about others, but we have tons of nice helpful people also. They may not be the most competitive players? Yeah, maybe most aren't, but I do not see why it's any much an issue as long new players can manage to understand the way this game works. I would love to believe the community can help those who are new to the game, I've spoken with a few new players, they all got immerse help from community in various guilds.
P.S. These forums may seem more negative in terms of community then ingame experience. Most nice people stay away from forums because of the non-stop drama it had recently, hope that changes aswell.
I will admit guilds didn't cross my mind in help department with learning ect, haven't dealt with guilds since ector/classic server
So maybe there is a chance. I'm just 1 of the selfish players in community and would rather returning players that will play a more variety of playstyle faster over chasing new players.
Thegenerallee-shadowblade
Misleadinglooks-warrior
Grumblejr-hero
Danceswithdebuffs-champion
Faatkid-druid
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
Would be pretty easy for BS to form a program where nice ppl spend 1-2h for a discount of sub to help f2p users on where to go, start grps for pve etc
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If anything community people like beib and the other 1 should be doing that stuff since if they aren't working on the game they are token fluffers to keep the angry masses at bay with there non answers to any questions of importance.
Thegenerallee-shadowblade
Misleadinglooks-warrior
Grumblejr-hero
Danceswithdebuffs-champion
Faatkid-druid
Something along those lines we looked at before and isn't off the table. We do have a few ideas across the board but nothing set in stone just yet. Loads of time Keep the discussion going!
Broadsword Online Games
If this becomes a thing, I'd gladly apply for an Ambassador position in Albion
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HERORIUS
"Nate calling out fights in the Alb public bg has been a recent source of entertainment for me, most of those folks have never heard anyone call targets during US prime." Teddie
"First off I am pretty sure most Mids agree that Albs previous leaders were weak and Nate is actually bringing out action." Impounded
Discord me: Natebruner#3781