Feature Request: Equipping Keep Guards
In the old days, it was possible to make and give weapons to keep and tower guards. I am one of the wierdos who really enjoyed doing this. I don't know how much "survivability" it really added to them, but it amused me, and I would log out with a sun belt on and even craft/spellcraft shields for the soldiers in my keeps/towers.
If I remember correctly, it was disabled after "CSR" Scruffybunny (sneer quotes) talked poor Masticorian into "giving away" his artifacts to keep guards to "fix a housing bug" - perhaps this iteration could bring up a dialog box similar to the appeal notification.so people don't accidentally give a starlite weapon to a passing guard. Or lock it to keeps/towers your guild owns.
I know it's a dumb little thing, but stuff like that is immersive, at least to hyper-nerds like myself.
As always, thank you.
If I remember correctly, it was disabled after "CSR" Scruffybunny (sneer quotes) talked poor Masticorian into "giving away" his artifacts to keep guards to "fix a housing bug" - perhaps this iteration could bring up a dialog box similar to the appeal notification.so people don't accidentally give a starlite weapon to a passing guard. Or lock it to keeps/towers your guild owns.
I know it's a dumb little thing, but stuff like that is immersive, at least to hyper-nerds like myself.
As always, thank you.
Post edited by Northerncross_G on
- The derision of your enemies is the highest possible form of praise.
- I intend to coarsen. I want stark contrasts drawn. I want polarization. I will not quietly accept clown-world so as not to upset anyone. I am not tolerant of our impending and increasing slavery.
- I intend to coarsen. I want stark contrasts drawn. I want polarization. I will not quietly accept clown-world so as not to upset anyone. I am not tolerant of our impending and increasing slavery.
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Broadsword Online Games
- I intend to coarsen. I want stark contrasts drawn. I want polarization. I will not quietly accept clown-world so as not to upset anyone. I am not tolerant of our impending and increasing slavery.
Alas, Jarl Bledmere "does not want this item." Tried giving him a Sun Sword.
- I intend to coarsen. I want stark contrasts drawn. I want polarization. I will not quietly accept clown-world so as not to upset anyone. I am not tolerant of our impending and increasing slavery.
Most excellent.
Time to upgrade the keep lords.
- I intend to coarsen. I want stark contrasts drawn. I want polarization. I will not quietly accept clown-world so as not to upset anyone. I am not tolerant of our impending and increasing slavery.
- Guards will not take Exemplar gear. (This is a good thing IMO - too good, too easy to get).
- They won't take accessories. (Expected).
- They won't take mythirians. (Expected).
- They can use player made shields. (But they don't show them as being equipped. Unsure if this is a display bug),
- They can use player made weapons. Excellent. I will start mass production. 150 TG ablative procs for the lords.
- They will happily take Astral and other mob drop weapons.
- They will take mob drop shields. (Also don't display, unsure if they work or a display bug),
Note 1: I am curious if stats other than resists impact the guards. I doubt skills + to skills would work, but I am uncertain if + to stats would. If so, would they behave like player stats, or stat buffs on pets? (I.E. damage reduction).
Not sure how I could test this.
Note 2: I tried handing them weapons and shields in different orders, to see if that made a difference in them equipping the shield. (It did not).
- I intend to coarsen. I want stark contrasts drawn. I want polarization. I will not quietly accept clown-world so as not to upset anyone. I am not tolerant of our impending and increasing slavery.