Incentivize BG leading?
One thing I have noticed is that leadership = population. The past few months it has become very obvious that if/when a BG is running regularly the population of that realm is healthier. When Rescu was sick a couple of weeks ago Alb was pathetic.... Mids recently have struggled.... but with Rescue's recovery and with Gavner now leading on weekends we've seen some resurgence.
My question is.... should BS incentivize BG Leading....maybe offer discounted accounts as a result? It is a thankless job but so vital to the health of our game!
My question is.... should BS incentivize BG Leading....maybe offer discounted accounts as a result? It is a thankless job but so vital to the health of our game!
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"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
Sure theoretically. But practically speaking, given how vital BGs are to game action, and given that they can be a pain to run, why not reward the BG leader somehow?
It is ok for BS to help resolve community issues with small changes to the game.
You're right in a way @Beetleguisse, but the community needs policing sometimes. It has also been mentioned that realm timers are a community problem. Being a jerk in region/tells/bgs the realm is a community problem as well. Some people love to be jerks though, so BS steps in with CSR's and handles the trouble makers. I'd have no problem if there was incentive to lead a BG. You're doing great at it on hib. I have dabbled in it but have no desire to lead like that. More power to those that do.
No incentive can be introduced without adding an opportunity to exploit it. A similar topic was brought up before regarding stealth intel in a BG. These are all voluntary aspects of the game and are community driven.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
All incentives could be exploited? I can think of many that couldn't be. For example, a BG must have a minimum size and after xxx BG kills the leader gets an RP bonus.
Imposing a minimum BG size means only large BGs benefit from the bonus. Not having one means small groups can exploit the bonus. Adding a BG kill count to obtain a bonus will incentivize larger numbers rolling over smaller numbers (insert all kill quests here). There is no easy way to implement this without introducing a problem. Unless you can gather sufficient evidence to support that this feature will increase leadership, I highly doubt its implementation will solve a community-based issue. No RP bonus convinced me to start leading a BG.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
This.
Personally im tired of all games thise days, throwing rewards at everything people dont want to do cause it isnt fun.
Want players to do things ?
Then imo.
1. Make it fun for people to do those things. ( Tools, bug fixes etc )
2. Be nice to people that actualy lead things and respect their alone time in games when they dont wanna do things. ( The tell hells you can end up in at times when you just wanna solo, duo or be with guildies, can be quite anoying, i dont know if its like this anymore, but in the past atleast have lead to the making of no name alts/accounts to be on )
3. Want to reward people for doing BG's and spending their time leading a community ? Then the community can throw em some ingame currency, kind words, help them, bring siege, etc.
I dont think throwing plats, RP's, BP's, whatever at problems will fix them. ( Like realm % bonus stuff didnt fix anything )
I have to agree with @Beetleguisse and @Vrisslar .
Jokes aside, think a few people being nice can compensate others being rude.
Coordination is definitely an issue in BG play. There are less people that join my Discord now than in the past despite having similar numbers. A large portion of the Hib US prime BG are guild groups that sidecar so the BG itself fluctuates depending on what we're doing or where we're going. I find myself typing more often now than before, which is not ideal, but lessens the problem. Again, BG related issues like this are community based. Players choose whether to follow, lead, or do their own thing. Not Broadsword.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
You are absolutely right that it is a community problem... however, that doesn't mean that we can't do more to encourage people to lead. The hope would be that the incentive would be enough to convince people to lead despite the player base being a PITA.
Da fly family - 4501 4502 4503 4504 4506 4508 4509
Da spider family - 441 442 443 444 445 447
Ywain 1 Mid - Carlingford Hib - Tullamore Alb - Dalton
https://divoxutils.com/user-characters
This is what I was thinking. Something along these lines.
Seems like a good idea. I wouldn’t mind doing something like this, but for PvE. Lmk @John_Broadsword.
Da fly family - 4501 4502 4503 4504 4506 4508 4509
Da spider family - 441 442 443 444 445 447
Ywain 1 Mid - Carlingford Hib - Tullamore Alb - Dalton
https://divoxutils.com/user-characters
Time to run a BG at 6 AM for 20 mins 5 days a week, can we switch leader at the 20 min mark and make the next person run the BG for 20 mins for another free account ? :P
Personally i see loads of problems with something like this, but maybe thats just me.
I always have my chimp listed on my signature to be transparent
I understand the desire to incentivize BG play; however, it's a choice by players whether or not they want to lead/follow. The best way to increase leadership is to either lead by example or to support new leaders.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
BS knows the big BG leaders. As I said, you don't reward every Tom, Dick and Harry who starts a BG.... but those whom run them regularly in earnest are no secret. It would not be easy to exploit.
1. People need to step up to the plate and lead.
2. People running in these need to not complain and pay attention to their BG Leaders.
3. Appreciate a good leader and don't quit just because you lost a fight.
So running BG's in the right time zone would get you rewarded then ?
Tom running a BG 3 days a week for 3 hours per evening, would have less value then Dick running BG's 5 times a week for 2 hours even tho they pretty much run for the same amount of hours ?
How about alliance leaders who keep alliance communites together and do events and closed alliance BG's PvP and PvE for the people in their alliance, say the alliance has 30 people on for it on a regular basis. Would that person be less or more valueable then a person running a public BG for 20 people 5 days a week ? Both are keeping the community alive in each their own way.
And many more examples ofc.
What are the cutoff going to be for who gets what ?
If your time zone and realm needs a BG leader and you would like to run a BG, then step up and lead it. Just like others have. Just like people lead guilds, groups, alliances, PvE, 8 mans, small mans, etc.
But yeah i might be wrong, wouldnt be the first time, i personally just dont like things like this and find it silly.
This.
Hmm? How many of us would play?
Implement RR15 Do the right thing.
how much i dislike what herorius is doing (leading enough people today to take a mid relic in an alb keep when mid population had SEVENTEEN people in NF of which FIFTEEN were in godrborg) , or how much i like him as a person (he really is a nice person) he deserves advancement. outside of anna bg, mid has absolutely no chance to stand up to herorius anymore.
lol
so funny
that feels like Annemariede saying 'push down' in a tower defence ...
in theory i could invite my bot to a BG and solo and get a bonus.
https://divoxutils.com/users/user_2ZTPHy8tjVF9LWMgujSZfCY9Mos/characters
Broadsword Online Games
I agree. We are a "want it now" society. Modern amenities have created that. Amazon allows us to purchase things without leaving our chair. Groceries can be delivered to your doorstep. Pretty much anything we want we can get instantly with a click of a button. Answers are asked for and i guess its not that simple. I try personally to justify it with the old "its an 18 year old game" answer. Times have changed, but all things do not keep up with the times. DAoC is a great example. While it would be nice to know "when", i guess "we're working on it" is an acceptable answer. Work evolves and answers follow that. At one time EC was due to come out fall/winter of 2018. The latest update via the Directors note mentioned 1st half of 2019. So without specific, can assume that means sometime between now and June we can expect it to go live?
The US primetime (mid) bg is non-existent (as a bg). We run several groups with others tagging along if they feel like they are being run over. If we outnumber another realm, they either continue to try with relatively close numbers, they get more, or they log. We have done the same on the mid side. Numbers as a whole are way down, but thats going to happen when you offer people alternatives. Maybe the bgs arent necessary anymore. If several groups want to run together, no one said it had to be called a bg. If it fails, people have the choice to keep trying or go play somewhere else. Ive actually had a better time playing like this. No pressure, which is so so nice.
That type of abuse is easily deterred. All that needs to happen is to implement the bonuses based off of how many people are in the bg, and what zone you're in. For instance, if you're a BG of 5 people, you dont get a 5% bonus to RPs until you've got 35-50 people in the BG, and within the same zone, so that bots cannot add to factor in population in a BG, it can very easily weed out the cheaters. Maybe even be within a 10,000 unit range of 75%-80% of the BG, not necessarily the leader, because if he dies and releases, the entire BG doesnt get the bonus.
Again, this would only benefit large BGs. May as well log out or switch Realms if you don't have the numbers. I don't see how this would solve anything. As Carol stated, the better option is to just improve forming and/or running a BG (updated group finder, allow BG leaders to form additional groups, marking BG leaders with a name-tag, etc).
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
I disagree. A bg of 35-50 people is still large, and with current populations, that is a good number to start offering benefits..
in the current state, annamariede struggles to get 35 and hasn't been able for weeks to get 50. and no other mid bg leaders can get his amount of people these days. if there is a a bg a all.