Dreamscape
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- Dreamscape
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Badnagen wrote: » Kroko wrote: » @Badnagen Can you explain where it is useful? climb oil, push storms in lord room to interupt healers, prevent rezes at the lord. A climber can get storms in places a caster cant. Just so an enemy caster c…
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Jehue wrote: » Ok, I stumbled on the answer on changing the name accidentally when i hit a key while looking for the dialog for changing the name. If the answer isn't obvious to anyone else who might stumble on this, when you are looking at the c…
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Amp_Phetamine wrote: » Kroko wrote: » @Amp_Phetamine did you just want to say sth stupid or what was the point? I was being 100% serious. Body guard has no place in battle master let alone this game. Would rather see bodyguard reduce dama…
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Enkertons wrote: » This is comical. First the argument is "Don't get caught in the open and let someone cast 5 times on you before you react?” Now it's "so your groupmate clears the pets or just follow them back to said thug and kill them " …
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47el wrote: » thought it went with their magic spells----are they then giving them up ?? Hasn't their magic damage been nerfed on the NS? Don't see whey they couldn't be brought in line with the other classes.
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Didn't they gut the other line with taking away mezz poison and lookout not working?
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You could add something at the old random NF buggane spawn locations. Something small mans could fight over but keep it small like a + to artifact/xp gain or something else that wouldn't interest the large BGs.
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Did you get this accomplished yet?
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Muylae wrote: » Dale_Perf wrote: » xuu wrote: » Nerf heavies so they arent unkillable, hero zerg is unkillable. Sometimes my grp can take him 5 r11 caster with a 50% debuff. Entire grp focusing on him solo..... but even thats rare. That is s…
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Amurdora wrote: » I don’t recall an even run by mythic until the DF stuff. Conquerer of whatever title Didn't they have something where a dev had control of a "champion" for each realm not too long ago out in RvR?
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Carol_Broadsword wrote: » Nobody wants to see me leading a bg, so bad, so so bad. Those on the opposing realms would welcome your RPs, err, leadership.
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47el wrote: » and i always read that nobody wants to test on pend cause they dont get paid lol i always wondered why the 8 man groups wit the skills didnt set up fights there ... I think it's more of a not getting heard then being paid for …
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Didn't they say they upped the oil splash radius?
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Amp_Phetamine wrote: » Kroko wrote: » how you did that? Depends on how you operationally define "almost solo'd" He's a legend and died a legend's death. Of course, aren't most legends built on half truths?
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Noice.
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opo66 wrote: » @Kymatius this is not true. Ever figured why Mentalists don't have access to convoker? Could it be that they could charm a red pet and ML9 it? Did the devs think it would be OP and therefore gave them other MLs? Oh, and a Minstre…
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Ssavii wrote: » INC Wall of Text. Can't target support classes outside a keep??! Has no one else seen entire groups of healers standing in a clump on a corner of a keep go SPLaT to a group of assisted siege? Mid is not the only realm with this …
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Dale_Perf wrote: » xuu wrote: » Nerf heavies so they arent unkillable, hero zerg is unkillable. Sometimes my grp can take him 5 r11 caster with a 50% debuff. Entire grp focusing on him solo..... but even thats rare. That is so unbalanced. Ther…
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On your sneak? Just use the trick and be done with it.
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Koe wrote: » Dreamscape wrote: » Would giving spread heals a smaller radius help or would that nerf it too much in open field fights? Or perhaps making it a longer cast delve. Smaller radius and longer cast time would both make it unusable op…
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Koe wrote: » BumblesZERG wrote: » I'll wear the healing mantle until it gets looked at. Just watch the Hero zerg on a daily basis. They arrive at a keep and the first thing that happens is wardens/druids/bards all find a spot on a wall and just …
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BumblesZERG wrote: » I'll wear the healing mantle until it gets looked at. Just watch the Hero zerg on a daily basis. They arrive at a keep and the first thing that happens is wardens/druids/bards all find a spot on a wall and just spam heals for …
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I haven't seen this in NF/Battlegrounds yet but I have noticed NPC blipping out in the capital cities.
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Wasn't labby being used for dueling, what happened to that?
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Claverhouse wrote: » It would appear my characters have a 200p cap. Needless to say, this is frustrating as I am unable to sell a lot of things on my consignment merchant. If my merchant has/gets more than 200p acquired, I have no way to withdraw…
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...
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Namelez wrote: » fix the stupid boat glitch please holy hell What's the glitch?
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The silence is deafening
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They could at least add BP drops similar to DF mobs so it wouldn't be a total waste of time if they don't update the items.
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Thought I felt a disturbance in the force.
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Sounds more like #murderbots2020
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I saw an infl (can't remember name), I had track up at the time, and it looked like they were slowly jumping on an invisible slope until they could see and blur to a target near the tower capt. Seemed rather odd at the time.
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I wouldn't mind seeing the relic temples broken up into attackable/defendable rings with gate and wall breach points similar to the below image.
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They should take away climbwall and put in a postern door on the outer towers near the main gate. This would allow defenders to attack/interrupt the invading forces support. It would also give the invading casters something to do as they will need t…
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I don't mind the PVE side of things now-and-then but I would rather them introduce new PvE campaigns and just having reskinned items instead of new must-have stuff going in. This way people can still PvE if they want but it's not something others wo…
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Kat wrote: » Fateboi wrote: » Tyrantanic wrote: » Fateboi wrote: » Tyrantanic wrote: » Yup. Sounds like there's still mad action at pins. I'll just ignore that I only found 3 players in an hour at or near pins but finished my solo daily in…
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What would Kuji say?
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Hellblast wrote: » Mauler 12 seconds silence , an other op things , you cant purge this spell .... Funny how they nerfed the Astral cloak because of its /use but then turn around and give it as a class ability.
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Are these issues because these are the classes that are killing you in Molvik?
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Muylae wrote: » Dreamscape wrote: » Kat wrote: » tald wrote: » Kat wrote: » 1. people will be too biased regarding favorite class/realm describes 92% of the one-eyed blind posters in some of these threads. I mean good feedback is price…
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BumblesZERG wrote: » Years ago they did the podcasts and a bunch of participated in them hoping that the thoughts shared would be listened to. BS basically did the opposite of what people were saying. Go back and watch them on youtube, it's funny …
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Kat wrote: » Dreamscape wrote: » Kat wrote: » tald wrote: » Kat wrote: » 1. people will be too biased regarding favorite class/realm describes 92% of the one-eyed blind posters in some of these threads. I mean good feedback is priceles…
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Kat wrote: » tald wrote: » Kat wrote: » 1. people will be too biased regarding favorite class/realm describes 92% of the one-eyed blind posters in some of these threads. I mean good feedback is priceless, continuous whinging with zero cont…
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Fateboi wrote: » While I agree that BD’s need a look to play devils advocate they went virtually untouched for two years after the pet revamp. The OJ Commander with a 9 second stun was in the game for so long then it got nerfed down to 7 seconds.…
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Pins are generating some action but nothing near the level the legs did. It may have had something to due with it being closer to EC's release or the extra running for the pis.
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Dale_Perf wrote: » If you want less stealth zergs remove sneaks being able to see each their own group in stealth at unlimited range. That's how it used to be and it didn't matter. With access to VON programs and /assist ground target, sneaks c…
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What about having them reset after X amount of time has passed if the holding keep isn't attacked?
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Not an EC account. It was weird though, each time I tried to log in I would get a different message on why I couldn't until it just let me in but everything was super slow/lagging for the about a minute then it was fine. This was after deleting the …
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Odd, had a few more crashes, then it said I couldn't log into NF at this time, now it seems to be working. Can close thread.
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Would like at least some type of spell animation just for a quick reference if you are in range would be nice.