Drane

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Drane
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  • A few months later and it still kinda blows me away that those zones as they existed pre-Curse apparently don't exist anywhere anymore. Like, BS apparently can't even rollback to a previous version. They're just entirely gone unless BS goes through …
  • Yeah, the other thing that always stuck in my mind was when I asked on these forums how difficult would it really be for someone to poke their head in the forums once a week or whatever and share what BS was working on that week. Even if it was stuf…
  • When it comes to the past however many years of balance changes, the thing that always sticks to my mind was the time Broadsword tried to get classes invited to groups by giving them resist debuffs to help with CC. So Valks get a 50% instant cast Bo…
  • It's always fun to brows through that site and count how many listed games have had their servers shut down for years yet apparently have millions of active subscribers . This time through I even managed to spot a single player RPG with no multiplay…
  • Broadsword removed the task dungeons because they wanted to funnel people into the town quests and get people to group. No one groups for them anyway. They removed Aurulite dungeons to, again, funnel people into open world content that is 95% emp…
  • There are no issue with pet pathing. And when there are issues it's your own fault for not reacting fast enough. But there's nothing for you to react to because there are no pathing problems. I certainly haven't experienced any. But I have keybinds …
  • "Either though spend time /lfg or you get Zerged from level 1 on up." Every time I participated in the event I was getting invite spammed within a minute or less of logging in. This was as a low level Valk. I have issues with the event, but bei…
  • Triq02_Dave wrote: » Was also stated it wasn't going to be the fastest way possible which some people keep bringing up as to why the event is terrible because they aren't leveling like a PL. The person you were responding to stated very specifi…
  • Triq02_Dave wrote: » Where was it promised it was going to be fast leveling? Carol_Broadsword wrote: » Join us this Friday, March 5th for your chance to start fresh and rapidly progress to the end-game with players around your level!] Playe…
  • When I first read about this event, I completely missed that levels 10-50 are all stuffed into the same BG. As someone who can't get in every day, sometimes can't get in multiple days in a row, my ability to participate in this event is pretty much …
  • I've seen a lot of criticism for this event, but I'll throw out my support as someone who typically only posts to whine. Many vets may be able to reach RR5 far faster than 10 days, but the gated progress will hopefully keep people on more even footi…
  • Unless it's changed since, the official ruling is 1 EC account per user. But BS isn't going to scrutinize each and every group trying to find out if each account is being managed by a different person. Don't be a nuisance and you should be fine. …
  • There is a lot of low effort stuff that that Broadsword could do to make a better impression for new and returning players, but for some reason there is seemingly zero drive to get it done. These discussion tend to focus solely on the state of RvR, …
  • Vrisslar wrote: » Now that @Broadsword have killed off all PvE currencies and turned everything in to BP craft, i wonder what the reason are for keeping an entire expansion area closed down. BS's reasoning for removing Catacombs at the time was…
  • You could tell it's a joke from the bit about new content releasing weekly.
  • Rohan wrote: » Warriors aren't the ones in here pining for love, Arms-only-players are @Drane Funny, because the things you keep listing as Arms style advantages, are actually things that Heroes can also get. You came into a thread where the ma…
  • Sword, along with Axe and Hammer, generally compare worse to other realms' 2handed lines because they are, in fact, basic 1handed weapon lines and not 2handed lines. Mid getting free 2handers in their 1handed lines is its specialty, not its weakness…
  • DAOC was made specifically because of the success they found with a previous 3 way pvp game of theirs called Darkness Falls. And, yes, I'm still curious about BS's plans and progress regarding Catacombs. This thread was full of people talking abo…
  • Kroko wrote: » Yea sad state of affairs if it only matters what 1 grp does. I guess there are other grps too. At a time where population is as low as it is, one group of 8 players is not an insignificant percentage of the total NF population.
  • Clearly the answer is to offer a sub cost discount equal to the highest population bonus being granted to your realm during the time period in which you were active active in RvR. If you're gaining RPs during a period where your realm received a 50%…
  • Leveling is pretty quick and painless, which is why you'll find almost no sub-30s running around. Follow the new player quests and you'll hit ~35 in no time, at which point you can level through the battlegrounds starting with Molvik.
  • No one's ignoring or forgetting the flaws of classic, which is why pretty much everyone is suggesting common sense QoL changes. And bringing up the official "classic" server, which was classic in name only, is incredibly disingenuous. They were "no…
  • Assuming we do see the classic server retain the idea of purchasing top tier gear through BP or some other currency (whether it's bountycrafting, purchasing it straight from a merchant, or whatever other method is gone with), I'd like to see the con…
  • Temporarily vanishing enemies/pets/players/NPCs has been an ongoing issue for a long time and can happen in both PvE and PvP zones. It's a connection issue that can be caused by your ISP, a bad router, your firewall, ect.
  • Even ingame info is outdated. The character creation screen still claims that Necromancers perform all of their actions through their pet. The ingame tutorial quest where you talk to your trainer and they give you a description of each of your class…
  • Kat wrote: » I have stated this numerous times. Yes, BS is responsible for the patches that have ruined the game. But, people have free choice, and are quite happy destroying what population is left in the game - exploiting BS's mistakes...as lo…
  • Kroko wrote: » They said, details about new server are not yet clear. So what should they say on that? Start an open discussion about the potential options they're considering (they have to have at least some idea of what they want to do with a…
  • . Kroko wrote: » INACA wrote: » IMHO just reset server and bring back tower bridges. lol In all seriousness.....please do something fast. Game is dying and we haven’t heard a GD thing from BS that acknowledges this. Thousands of posts in the l…
  • I'm really curious what, if any, aspects of live they're considering for the classic server for the sake of QoL/balance. How would people feel about the classic/SI server having a live style Bountycrafting that offers all of the best available ge…
  • Carol_Broadsword wrote: » Between these forums, Facebook, Twitter, discord, and ingame, we communicate with players on literally a daily basis. The Herald and newsletter reaches more people with game and community updates. Just because we may not …
  • I've never heard of any studio asking the community to help code their game, and it seems largely unnecessary. BS has had no problems making extensive changes to the game over time, the issue is how often they put significant time and effort into ch…
  • BS seems afraid of allowing even a small handful of EC players to enjoy the game without spending any money, apparently not realizing that even a non-paying player is still valuable for a game with a population this low. People are more likely in ge…
  • I doubt I have much to add to the EC discussion that hasn't already been said to death, but here's a relatively small complaint I can make. What was the thought process behind buffing the King's Armor set (presumably to help new and returning pla…
  • Sovereign wrote: » I give up. BS please drop everything you're doing. Stop working on the F2P model, stop working on bug fixes, stop working on making campaigns easier, stop working on balance, stop working on housing bugs, stop working on realm w…
  • Sovereign wrote: » I will agree that all quests should be removable and if there continue to be some quests that are not removable that should've been addressed by now and certainly should be an ongoing update. However, over time games change a…