Realm Points
Please change the RPs to the previous level again and add the RP bonus to the daily quests again. This is honestly very frustrating if you play as a casual. At least keep the old boni up until a decent realm rank. The guys that are playing all day every day will still make a lot of rps but the casual players really struggle to move up in the world. Maybe start reducing realm points after RR9 but until then apply the old system. There are so many high rr players around and it is very difficult to compete with the current stipulation.
I could imagine a lot players becoming demotivated. If you are hell bent on keeping it as is then please introduce a 200% realm point buff in the mithril shop.
I could imagine a lot players becoming demotivated. If you are hell bent on keeping it as is then please introduce a 200% realm point buff in the mithril shop.
Comments
The RR gap is going to be very high due to the age of the server and it's not realistic to expect new players to close that gap without investing a significant portion of time to the game. It's usually best to zerg surf at low RR before branching out into groups or solo (depending on class). I see more people sticking to the BGs to help gain some RR before they hit 50. It'll be slower but likely less frustrating. The more people who take this approach the better it'll be for low RR players (EC or subbed).
Edit: Another idea would be to increase Doppelgangers worth from 400 to 1,000 RPs. PvE for RPs is generally frowned upon but some alternative options can help those struggling to get some RR to be competitive. As a side note for those who may not be aware, all BGs (Battlegrounds) have rubble fetch quests that can be acquired from each realms border keep and reward RPs that scale with each BG.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
So whoever wants to go full on and maximize still can invest the time into getting RR12 but for those casuals it would be nice to at least get a nice boost up until a decent RR as some classes really require a lot of realm points to spend like healer, skald or Valkyrie for example.
shame on you!
Non subscribers should pay for RP buffs.
It's already 75% bonus up to 4L0 how much higher can it possibly go? That's on top of the holiday bonuses and "Vet bonuses" etc...
https://divoxutils.com/users/user_2ZTPHy8tjVF9LWMgujSZfCY9Mos/characters
It was the burst from finishing the daily quests that accelerated the RR progression.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
~~FOR EXAMPLE~~ -> solo kills bc the numbers are easier
Without mtx/vet RP pots ---
RR1-RR5 gets 300% "bonus"(around 10k solo kill) , rr5-7 gets 200%"bonus" (around 6/7k solo) 7+ gets 100% of "new" rps totals (around 3/4k solo)
all they need to do is implement a formula based on RR of rp gainer
3rd week in a row (since I've been counting) that Hero zerglings have taken 25-30 or 22-30 top rp spots. So, rps are okay if you are a hib, but trust me this isn't sustainable.
@Tyrantanic That's an equivocation at best. While it didn't give you More rps (as only the bugg/solo buff did that), more rps for all helps to close the RR gap. Full stop. It's not a linear progression, it's exponential with R11 being the sweet spot (probably). An extra 300k a week over a month is enough for someone to get to 6L5 from nothing (55rsp's), but it's not enough for someone to get from 11L9 to 12L0 (1rsp).
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
Surely you can see how utterly ridiculous that sounds right? Kinda shows you how we got into the current state of affairs.
Considering the overall realm health and balance vs I want RR3L0 in six (solo) kills and whaaaaa I can’t make 5L0 in less then a week now...
https://divoxutils.com/users/user_2ZTPHy8tjVF9LWMgujSZfCY9Mos/characters
To give you some idea of my skill level. I used to be RR10 and lone enforcer 10 some years ago before I sold my characters to pay for college. I very rarely died in a 1v1. Zerging stealth was my biggest problem.
I was hoping to leech my way to RR5, but there isn't any of that. It's just some core 8 mans fighting each other. The shear size of the frontiers makes anything but 8 mans impossible to work with. I can't wait 2 hours on a bridge to see if something will cross it that isn't 8 man. Back when I was playing the server was jammed with people, you could find all variety of players to earn points from.
I truly think they need to put in a way to just give anything new an automatic RR5 bonus right away.
Nope, not asking for a 300% bonus, simply saying that the RPs should go back to how they were, but be decreased the higher RR you are. Everyone complains about the RR gap and this is a solution to get everyone on a near level RR field the fastest
my example was how to "fix" the rp nerf with the 300% bonus being the pre-EC RPs
More people would help, more low rr people. Did you check solo zones?
You're a NS, you can leech the Hero zerg like all of the other wall climbers and ding your rr5L0 that way.
TBH it's kinda scummy, but just realize that you don't have OP'd magic resists or stoicism so you will most likely die.
I feel your pain being low RR is bad because you have low Mastery of Stealth (MOS) and you will get seen a mile away. Not many people run bridges these days, maybe try the mazes or climb into a CK (beno/bled) and camp the portal stone.
I agree that the realm point and realm rank disparity is probably the biggest barrier for returnees to the game and unless something changes it's going to stay that way.
GL
https://divoxutils.com/users/user_2ZTPHy8tjVF9LWMgujSZfCY9Mos/characters
I tried to leech but at that rate they're all over the map it will take quite some time. Ya it does feel scummy. But it was the only way I did get any rps so far.
What is OP'd magic resists or stoicism.
Perhaps my spec and temp is bad. But I thought it was pretty decent.
Here is my temp:
https://www.daocutils.com/templates/7bdf79ba5092c0994214464eab23fdcf3b720052
Here is my spec.
50 +11 stealth
29 +11 Pierce
49 + 0 Evenom
50 + 11 CS
5 +2 CD
yo what? you all still getting 3-4k a solo kill? I'm getting between 400-1200 from rr2-12...
Not having too many issues soloing on a RR3&4 BD. You can still do it at low RR, but don't be surprised if you find a high RR that rolls you.
Hero gets stoicism and Vampiir (dementia) gets access to op'd magical resists. As a wall climber you won't have either one of those so be prepared to potentially die by casters.
I guess my point is that Alb/Mid lower RR stealthers don't have the option to leech rps from a Zerg like Hero.
I looked at the temp and the resists are horrible. Low Heat and low crush resists, low hits is a nightmare for your NS.
Also you want to be 10/10/10 for your melee TOA's. I'd strongly considering re templating.
Lower end:
https://www.daocutils.com/templates/d2c328665e570b1c5e3c612e31059f8acb797631
Pricey:
https://www.daocutils.com/templates/566115c835eaaac69c96f681afbf95c407ac37aa
GL
https://divoxutils.com/users/user_2ZTPHy8tjVF9LWMgujSZfCY9Mos/characters
Ya I can retemp. I was going with ring of dances and SOM for the stealth lore but I think that is where I'm gimped it for utility. I don't get how they're so horrible, having 2-3% from 26% isn't what I could constitute horrible. Isn't the cap 26%?
What about my spec?
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
i find myself to agree with you ... for once
the current rules don't encourage anyone to play i think.
then again, personally, i don't mind the drop in rp across the board. i play very few chars and they are very high RR. from my pov, getting those chars higher rr is near to impossible atm. but at the same time, new players can't catch up fast. is that good for me ? yes. is that good for the game ? i think not. i think the restrictions on the EC players are too severe when it comes to progression in rp.
Again, I am not necessarily complaining about the higher RRs but for characters above RR6 it is a similar problem and it turns into an absolute grind for one point. If the realm point requirements increase exponentially from RR8/9 would be completely fine but before the progression is just too slow. Please consider that especially in small man you compete against a lot of high rr players and it leaves you with no opportunity as a casual player to indulge in solo or small man activity.
The opposite, it actually demotivates you and cancel the subscription.
I agree with most of the people who have said stuff here. its not that I want more realm points exactly, I just don't have the carrot on a stick any more (where is that reward cycle). I still have fun playing (when I find action) but there is no drive to get me to do it again the next night or over the next month and I fear it will drive more to leave (an no, dont put in more weekly/monthly quest just make it feel like I did something by playing (yes im not really accomplishing something when I do well and get realm points, yes the driveway needs shoveled and the dishes washed, but my monkey brain really likes seeing it being rewarded for the things i like to do).
When a lot of the points are based off quests Im just like oh cool nice bonus. but when I get points after a hard 1v1 fight im like oh ya look how many points I got for being awesome!. the second experience is just better in my opinion but I guess you "unfairly" reward the better players any may make a bigger gap, but whatever I still find I have more fun being rewarded for being good even if its few and far between (look at the battle royal craze, its not like you win often (much less then 50%) but when you do win it feels better then a game where you win 50% of the time in my onion.
More RPs just means that you reach the point where you no longer get RPs sooner. So better ask for more fights than for more rewards.
I always have good action
You have a point, but say for keep siege or open field fights, basically anything more than solo/duo, there's a lot going on and you aren't looking at combat log to see how much rp that kill netted. Love keep siege bonuses for a similar reason though, can wait for the bonus post-fight and it tells you how awesome (or underwhelming in my case) you were.