Macro Groups in RvR?
How stringent are the rules on macro groups in RvR and remind me what the punishment is?
I’d like to start running a full macro group or two full macro groups out in the frontiers. Can you imagine? Respectme’s macro zerg with 14 king’s gear nubs slaughtering Nexxron's sociopath stealth zerg and battling Herorius's noble army? Let’s face it, action has been getting sparse lately, so 2 fg would be as much as a 25% increase in NF population. I can’t imagine anybody except the most worthless customers would complain about it.
Maybe the rules on macro groups in RVR can be relaxed or add stipulations such as no trapping choke points or whatever the reason they were originally banned.
I’d like to start running a full macro group or two full macro groups out in the frontiers. Can you imagine? Respectme’s macro zerg with 14 king’s gear nubs slaughtering Nexxron's sociopath stealth zerg and battling Herorius's noble army? Let’s face it, action has been getting sparse lately, so 2 fg would be as much as a 25% increase in NF population. I can’t imagine anybody except the most worthless customers would complain about it.
Maybe the rules on macro groups in RVR can be relaxed or add stipulations such as no trapping choke points or whatever the reason they were originally banned.
- Allow macro groups in RvR?25 votes
- Yes32.00%
- Yes - but with limitations20.00%
- No - keep them banned and keep the population low48.00%
Post edited by respectme on
Tagged:
Comments
Additionally, macro teams must consist of subscribed accounts, though since there are no trial accounts at the moment, this rule is currently obsolete, but keep it in mind.
The punishment depends on various factors, so there is no general answer to this, but repeated violation of this rule may end up in all accounts being terminated.
Broadsword Online Games
Shileahs Camelot-Kompendium - DAoC-Infos auf Deutsch
Shileah of House Dara, the First of Her name, the Unressed, Master of Stickloss, Queen of Inc-Screams, Purge-Fails and lost Line of Sight, Breaker of Mezz, Mother of Doggos
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
Feel free to add me on Discord: Impounded#5743
>Daoc Videos<
https://divoxutils.com/users/user_2ZTPHy8tjVF9LWMgujSZfCY9Mos/characters
^ a true student of satire! Your wit must pay dividends.
Exactly.
I'm disappointed in the community on this one. The names of those who voted no will be posted publicly and I'll be singling you out in the frontiers. I was looking for a change, now I'll have to go back to the drawing board.
Gosh darn, and here I thought for sure everyone would agree with you!
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
Feel free to add me on Discord: Impounded#5743
>Daoc Videos<
make a ranger called sociopathic and .... .
And.....NO!!
You just hate the fact we aren’t as easy to find as visi groups. lol
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
Feel free to add me on Discord: Impounded#5743
>Daoc Videos<
GL
https://divoxutils.com/users/user_2ZTPHy8tjVF9LWMgujSZfCY9Mos/characters
.
Keltorius, no the reason I don’t like stealth zergs is I watch them remained stealthed and hiding as groups up to and including their equal numbers go by but when a solo or duo come through they pounce.
They hide from anything remotely challenging or even. When you catch them alone (if they don’t run for the hills) you can typically destroy them because they haven’t learned how to maximize their toons because they always have the crutch of their group mates.
I get playing for the socialization but I still want my opponents to have a good time and feel like they have a shot at success because that means they’ll come back. Getting rolled by stealth zergs over and over makes most people just log off. IMO they are bad for the game and it’s overall health.
/rant over
Visi zergs aren't a problem at all, you see them coming, pop a speedwarp and off you go. You will even have some lag spikes telling you a zerg is about to arrive (thank you EV zone programming).
Visible zergs haven't killed any action because you can always dodge them, unless there are only zergs running. Stealth zergers seem to forget that it's because they stealth that they are such a cancer for visible small man and solo players.
We often group stealthers to help kill stealth zergs, but the whole concept of a stealth zerg is to feast on smaller numbers. No wonder they are hated by 99% of the population.
Far from a boogeyman when 3 of you die/vanish in a 6+ vs 1 fight xD
But your comment about tics is completely true. That class is beyond broken in small/solo spec. It's embarrassing how brain dead that spec is. Infinite snare, Great heals, Amazing damage, Side stun, Extremely tanky. Nothing screams OP like having everything wrapped up into one class.
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
Feel free to add me on Discord: Impounded#5743
>Daoc Videos<
specially wit the armor bonus ----