savage wall climb reevaluated
so technically savages can get climb walls, but no savage will ever spec that that xxx spec.
so on paper all 3 realms have equal amounts of climb wall classes, but not in reality. the whole savage climb wall thing just looks to me like a 'rofl from BS' thing.
so on paper all 3 realms have equal amounts of climb wall classes, but not in reality. the whole savage climb wall thing just looks to me like a 'rofl from BS' thing.
Stor Hurfru Muylasav, wildly swinging arms around. Vicomte Muylock, calling curses on enemies. Baron Muylaetrex, Undead guy. Baronet Muylaetrix, calling upon winter storms. Baronet Facetothewallmuppet, support type standing with his face to the wall most of the time. Baronetess Yovonne, taxi. some other chars with names starting with Muyl.
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Demmps - Vampiir
Mimins - Bard
Dempseas - Warden
Dempsee - Hero
Think I've only ran across one that was specced for climb walls.
Wall climb was assasin only that I remember then Vampiirs. Minstrel's have always had it that I remember since they where base class rogue, but could be wrong
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i agree that the classes with the heaviest armour make no sense to climb walls. i mean people in plate or chain climbing a wall, the idea is ridiculous.
but if you say archers could climb walls, then by their armour definition, zerks and savages would be able to climb too... that would tip favours towards midgard in an unbalanced way even if it fits the lore maybe best.
the thing is, atm the amount of people in each realm that can climb walls is unbalanced, it favours hibernia.
by only looking at armour, mincers wouldn't be able to climb walls (chain)
and if you look at only armour, then why can't maulers, valewalkers and heretics climb walls since vamps can climb walls ? and vamps don't need to spec for it. uh, just no.
vamps getting climb walls for free and mincers and especially savages having to spec for it is just unfair.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
You guys have some great responses. My point was this: wall climb should be restricted to stealth classes period. And yes, that includes giving it back to archers!
Lol back in the day they said that Archers would gain the ability to climb trees? Don't need archers climbing into keeps with their ranged DPS destroying people.
Minstrel is base class rogue which is why they had the ability to spec for since what Old Frontiers?
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Stick with the first sentence and scrap the rest..
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
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Requiring Savages and Minstrels to spec for the ability while Vamps have it for free is unnecessary. I stand by my statement that all three should have it for free or have it removed entirely. If the latter were to occur, then maybe give Archers the ability via stealth spec. Three classes per Realm is enough.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
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Welcome to Daoc 2016+ bitch bitch bitch get change then bitch about the changes.
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
Feel free to add me on Discord: Impounded#5743
>Daoc Videos<
[not needed]
we beg to differ in opinion then i guess. what did vamps have to give up ?
You also have a terrible spec. 40ish sav/50 h2h when playing in groups where you can have all red buffs up with 100% hp all the time for 40 seconds, but you settle for yellow buffs and wasting points in h2h to get... nothing
Edit: not to mention red endo buff which can make you permaspam BM styles at certain times (incredible for zerg play) as long as you have decent heals on you...
I don't hate you, I just think you're doing things wrong and I wish you would see the light