is it time to upgrade player made armour and weapons ?
should it be a good idea to make player made weapons and armour be able to have two procs on them ? should the be introduced some new procs ?
if i compare existing (drop) weapons and elemental weapons, the rest of the player made weapons are just not on par.
if i compare existing (drop) weapons and elemental weapons, the rest of the player made weapons are just not on par.
Stor Hurfru Muylasav, wildly swinging arms around. Vicomte Muylock, calling curses on enemies. Baron Muylaetrex, Undead guy. Baronet Muylaetrix, calling upon winter storms. Baronet Facetothewallmuppet, support type standing with his face to the wall most of the time. Baronetess Yovonne, taxi. some other chars with names starting with Muyl.
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double procs for crafted weapons and armor would also help
don't think it would make cafted armor suddenly superior to other armor
I agree the ability to imbue a reactive double alchemy would be amazing boost to SC pieces as an alternative to Curse items.
https://divoxutils.com/users/user_2ZTPHy8tjVF9LWMgujSZfCY9Mos/characters
Having some sweet revamped art weapons and jewelry would be sweet. And all are easy to get and quick to level