Tower Doors
With tower doors going down so quickly, ports are broken before a given realm has the chance to respond to fight. I believe the goal was to encourage more keep fights but breaking ports makes it more difficult for defenders so the opportunity for a keep fight is less. I'd suggest that doors regain just a bit of their former muscle
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I know its anecdotal, but keep doors (7+) now take an age; maybe even twice as long as before. Twice this weekend we have repelled Hero's 60+ because we've had more time to disrupt with cata's and fight them in the CY before the inner is down. This is predominately because they have a single rammer, and no on else meleeing the door. I know this was the reason for the ram / door changes, to provide longer fights and a chance for the 3rd realm to intervene in a fight, but it feels a tad too hard now.
When it comes to towers, the door is sometimes down before the ram even reaches the door. With Skald buffs being deliberately timed so that there is always one up, we can easily take a door down in under a minute.If anything, tower doors need to have more HP so that it allows defenders to port and port (i.e. port out of NF once we see something on fire and port into the keep that's being cut). Half the time it's a race against time and some of the BG don't make it, splitting forces.
With the increased HP on some CK doors they do take a while to open but towers just seem to melt, I'd be in favor of a slight HP buff to the tower doors.
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I guess working as intended? they can't have not known they would go so fast
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Plus they will change hands faster and give smaller groups the opportunity to farm defend and disrupt.
Nice to know that underpopulated realms can actually defend against larger zergs now will give more people the incentive to defend.
I also like the weaker doors for these reasons.
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To break port, 2 towers need to be taken is a better solution.
Zergs can coordinate (and be attackable by a lesser zerg) and at the same time off peak action is plausible.
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Might make for some interesting fights.
Speaking for myself, I do not want to go and test on Pend when they come out with this new stuff. First, to have to change around things just so I can keep my regular daoc stuff 'in tact' and then load the test server is just silly.
Second - been there, given feedback, lots of feedback with spreadsheets, issues etc...to this day the same stuff is still broken and yet to be addressed. Waste of time.
i've seen EV tower doors go down in like two seconds...
i went to pendragon and tested the outer oil doors on my savage, i think with one handed bruiser i could take them down in 2-3 mins (savages can wield single handed bruiser and still do multiple hits but they hit unstyled and with low WS, lower damage than with claws), can't remember what level the keep was though, was probably low.
what does seem like an issue with oil doors is people spamming BM buff strip styles on them and leaving everyone inside buffless.
i could support bringing back all 4 towers for each keep and making a break 2 towers to break port rule.
the sieges of towers in the mazes were certainly interesting. i certainly miss the towers in the mazes