Dark Age of Camelot - Reforged in Unreal Engine 5
I just found a video of a fan project remastering DAoC with the Unreal Engine 5.
Dark Age of Camelot [Reforged] in UE5
![hv49m9hup2b3.png](https://forums.darkageofcamelot.com/uploads/editor/5j/hv49m9hup2b3.png)
![rs31c903tjk2.png](https://forums.darkageofcamelot.com/uploads/editor/3b/rs31c903tjk2.png)
![qi5f8wzircbs.png](https://forums.darkageofcamelot.com/uploads/editor/cs/qi5f8wzircbs.png)
![7m3e7kpmiktt.png](https://forums.darkageofcamelot.com/uploads/editor/vt/7m3e7kpmiktt.png)
![UE-Remaster-6.png](https://i.ibb.co/ftJnDbn/UE-Remaster-6.png)
![UE-Remaster-7.png](https://i.ibb.co/J3VxCQ0/UE-Remaster-7.png)
![UE-Remaster-8.png](https://i.ibb.co/R221Wvc/UE-Remaster-8.png)
![UE-Remaster-9.png](https://i.ibb.co/Ny6pJQz/UE-Remaster-9.png)
![UE-Remaster-10.png](https://i.ibb.co/QQDV3W2/UE-Remaster-10.png)
![dtk9p2jtrfr7.png](https://forums.darkageofcamelot.com/uploads/editor/9u/dtk9p2jtrfr7.png)
YouTube Videos here:
Video 1: Dark Age of Camelot in UE5
![](https://img.youtube.com/vi/QJkNR3tJlL8/0.jpg)
Video 2: Muspelheim in UE5
![](https://img.youtube.com/vi/9gFktiSrUe4/0.jpg)
Video 3: Myrkwood Forest in UE5
![](https://img.youtube.com/vi/M5n6pILx-p0/0.jpg)
He/She also implemented new animations to the character and character models as well.
I mean, i am not wasting my time asking for a sequel.. but could this actually be a thing please?
I mean it even looks like a new modern game. Dark Age of Camelot Reforged, yes?![;) ;)](/resources/emoji/wink.png)
And yes, hire this guy![:smiley: :smiley:](/resources/emoji/smiley.png)
That would be amazing.![:wink: :wink:](/resources/emoji/wink.png)
Don't know how you guys think about this.
Greetings![:smile: :smile:](/resources/emoji/smile.png)
Dark Age of Camelot [Reforged] in UE5
![hv49m9hup2b3.png](https://forums.darkageofcamelot.com/uploads/editor/5j/hv49m9hup2b3.png)
![rs31c903tjk2.png](https://forums.darkageofcamelot.com/uploads/editor/3b/rs31c903tjk2.png)
![qi5f8wzircbs.png](https://forums.darkageofcamelot.com/uploads/editor/cs/qi5f8wzircbs.png)
![7m3e7kpmiktt.png](https://forums.darkageofcamelot.com/uploads/editor/vt/7m3e7kpmiktt.png)
![UE-Remaster-6.png](https://i.ibb.co/ftJnDbn/UE-Remaster-6.png)
![UE-Remaster-7.png](https://i.ibb.co/J3VxCQ0/UE-Remaster-7.png)
![UE-Remaster-8.png](https://i.ibb.co/R221Wvc/UE-Remaster-8.png)
![UE-Remaster-9.png](https://i.ibb.co/Ny6pJQz/UE-Remaster-9.png)
![UE-Remaster-10.png](https://i.ibb.co/QQDV3W2/UE-Remaster-10.png)
![dtk9p2jtrfr7.png](https://forums.darkageofcamelot.com/uploads/editor/9u/dtk9p2jtrfr7.png)
YouTube Videos here:
Video 1: Dark Age of Camelot in UE5
![](https://img.youtube.com/vi/QJkNR3tJlL8/0.jpg)
Video 2: Muspelheim in UE5
![](https://img.youtube.com/vi/9gFktiSrUe4/0.jpg)
Video 3: Myrkwood Forest in UE5
![](https://img.youtube.com/vi/M5n6pILx-p0/0.jpg)
He/She also implemented new animations to the character and character models as well.
I mean, i am not wasting my time asking for a sequel.. but could this actually be a thing please?
I mean it even looks like a new modern game. Dark Age of Camelot Reforged, yes?
![;) ;)](/resources/emoji/wink.png)
And yes, hire this guy
![:smiley: :smiley:](/resources/emoji/smiley.png)
That would be amazing.
![:wink: :wink:](/resources/emoji/wink.png)
Don't know how you guys think about this.
Greetings
![:smile: :smile:](/resources/emoji/smile.png)
- Would you like to have a reforged version of Dark Age of Camelot?6 votes
- Yes, totally!83.33%
- Nah, it's fine as it is.16.67%
Post edited by Bothka on
Comments
I love the notion of a "modern era" DAoC rebuild. It would be nice to actually push the very expensive gaming rig I built. (DAoC runs fine on a $200.00 laptop these days after all). But once you start looking at the work needed at scale, I wonder if it's actually feasible absent a large cash injection.
- I intend to coarsen. I want stark contrasts drawn. I want polarization. I will not quietly accept clown-world so as not to upset anyone. I am not tolerant of our impending and increasing slavery.
TBH i think the new graphics would drive more people away due to the technical reasons previously brought up by Northerncross