Group RM Template

Solid feedback welcome please!!! RR5L2 - L50 Kobold - 47 RC | 26 Supp | 5 Dark

======= Stats (Fully Buffed) =======

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======= Stats (Raw) =======

Regular Stats
- Constitution : 86 / 90 (-4)
- Dexterity : 123 / 111 (+12)
- Piety : 100 / 100 (+0)
- Acuity (Added to Pie) : 85 / 75 (+10)
- Hit Points : 495 / 585 (-90)
- Pow Pool % : 13 / 25 (-12)
- Armor Factor : 34 / 50 (-16)

Resists
- Crush Resist : 35 / 28 (+7)
- Slash Resist : 26 / 28 (-2)
- Thrust Resist : 32 / 28 (+4)
- Heat Resist : 27 / 26 (+1)
- Cold Resist : 41 / 28 (+13)
- Energy Resist : 33 / 26 (+7)
- Matter Resist : 27 / 26 (+1)
- Body Resist : 22 / 26 (-4)
- Spirit Resist : 42 / 28 (+14)

Skills
- All Casting : 11 / 11 (+0)
- Darkness : 11 / 11 (+0)
- Runecarving : 11 / 11 (+0)
- Suppression : 11 / 11 (+0)

Focus
- Focus: All Lines : 50 / 50 (+0)

ToA
- Arcane Siphoning : 25 / 25 (+0)
- Archery/Casting Damage : 12 / 10 (+2)
- Archery/Casting Range : 23 / 10 (+13)
- Archery/Casting Speed : 20 / 10 (+10)
- Archery/Spell Duration : 25 / 25 (+0)
- Archery/Spell Pierce : 22 / 10 (+12)

Mythical
- Myth Crowd Control Reduction : 5 / 50 (-45)
- Myth Damage Conversion : 2 / 127 (-125)
- Myth Damage Increase : 3 / 10 (-7)
- Myth Encumbrance Bonus : 3 / 127 (-124)
- Myth Health Regeneration : 11 / 50 (-39)
- Myth Physical Damage Reduction : 2 / 127 (-125)
- Myth Power Regeneration : 17 / 50 (-33)

Caps
- ToA Constitution Cap : 15 / 26 (-11)
- ToA Dexterity Cap : 21 / 26 (-5)
- Myth Dexterity Cap : 15 / 31 (-16)
- ToA Acuity Cap : 16 / 26 (-10)
- Myth Acuity Cap : 9 / 36 (-27)
- ToA Hit Points Cap : 385 / 400 (-15)
- Myth Cold Resist Cap : 2 / 15 (-13)
- Myth Spirit Resist Cap : 2 / 15 (-13)

======= Items =======

Jewel : Erinys Charm ( Vault )
- Hit Points : 40
- Piety : 15
- Constitution : 15
- Crush Resist : 5
- Spirit Resist : 5
- Energy Resist : 5
- Archery/Casting Range : 5
- Archery/Spell Pierce : 5
- Myth Health Regeneration : 6
- Myth Power Regeneration : 2

Neck : Ghostly Medal of Valor ( Vault )
- Hit Points : 100
- Hit Points Cap : 75
- Armor Factor : 20
- Cold Resist : 7
- Heat Resist : 7
- Matter Resist : 7
- Body Resist : 7
- Energy Resist : 7
- Spirit Resist : 7
* Charges/Use : <Select>

Cloak : Cape of Legerdemain ( Vault )
- All Casting : 3
- Constitution : 21
- Thrust Resist : 9
- Cold Resist : 5
- Power Pool % : 8
- Archery/Casting Speed : 4
- Archery/Casting Range : 4
- Arcane Siphoning : 10
* Charges/Use : Buff (Stats)
* Charges/Use : Heal : Power %

Belt : Searing Demon Belt ( Vault )
- Armor Factor : 14
- Power Pool % : 5
- Archery/Spell Duration : 5
- Hit Points : 40
- Hit Points Cap : 40
- Spirit Resist : 6
- Heat Resist : 6
- Matter Resist : 6
- Cold Resist : 6
- Archery/Spell Pierce : 5
* Charges/Use : Debuff (Dex/Qui)
* Charges/Use : Ablative

Ring : Otherworldly Arcane Ring ( Vault )
- All Casting : 4
- Dexterity : 10
- Acuity : 10
- Myth Dexterity Cap : 4
- Myth Acuity Cap : 4
- Hit Points Cap : 50
- Hit Points : 50
- Spirit Resist : 5
- Energy Resist : 5
- Body Resist : 5
* Charges/Use : Buff (Other)
* Charges/Use : Heal : Other

Wrist : Band of the Dream Conqueror ( Vault )
- Body Resist : 5
- Cold Resist : 5
- Matter Resist : 5
- Energy Resist : 5
- Heat Resist : 5
- Spirit Resist : 5
- Crush Resist : 6
- Slash Resist : 6
- Thrust Resist : 6
- Hit Points Cap : 40
* Charges/Use : <Select>

Ring : Ring of the Torrent ( Vault )
- Archery/Casting Speed : 2
- Crush Resist : 11
- Slash Resist : 10
- Thrust Resist : 10
* Charges/Use : Damage over Time

Wrist : Dragontooth Bracelet ( Vault )
- Dexterity : 15
- Acuity : 15
- Dexterity Cap : 5
- Acuity Cap : 5
- Hit Points : 50
- Hit Points Cap : 50
- Archery/Casting Damage : 2
- Heat Resist : 4
- Cold Resist : 4
- Spirit Resist : 4
* Charges/Use : Ablative
* Charges/Use : Resist Buff (Magic)

Mythirian : Freezing Conqueror Mythirian ( Vault )
- Myth Power Regeneration : 10
- Myth Encumbrance Bonus : 3
- Myth Damage Increase : 3
- Myth Crowd Control Reduction : 5
- Cold Resist : 5
- Myth Cold Cap : 2

Chest : Frostward Vest ( Vault )
- Dexterity : 30
- Dexterity Cap : 10
- Hit Points : 60
- Hit Points Cap : 60
- Myth Physical Damage Reduction : 2
- Myth Health Regeneration : 5
- Myth Power Regeneration : 5
- Myth Damage Conversion : 2
- Archery/Casting Range : 4
- Archery/Casting Speed : 4
* Defense : Heal : Hit Points
* Defense : Heal : All Over Time

Head : Otherworldly Arcane Orbital ( Vault )
- Dexterity : 15
- Acuity : 15
- Myth Dexterity Cap : 6
- Energy Resist : 6
- Cold Resist : 6
- Matter Resist : 6
- Archery/Casting Damage : 2
- Archery/Casting Speed : 4
- Archery/Casting Range : 2
- Archery/Spell Duration : 10
* Defense : Heal : Hit Points
* Defense : Snare

Arms : Frostward Sleeves ( Vault )
- Constitution : 25
- Constitution Cap : 5
- Hit Points : 30
- Hit Points Cap : 20
- Archery/Casting Speed : 2
- Archery/Casting Damage : 2
- Archery/Casting Range : 2
- Archery/Spell Pierce : 2
* Defense : Heal : Hit Points
* Defense : Ablative

Hands : Cursed Soul Gauntlets ( Vault )
- Constitution : 25
- Hit Points : 50
- Hit Points Cap : 50
- Constitution Cap : 10
- Heat Resist : 5
- Energy Resist : 5
- Body Resist : 5
- Thrust Resist : 5
- Slash Resist : 5
- Archery/Spell Pierce : 5
* Defense : Heal : Hit Points
* Charges/Use : <Select>

Legs : Frostward Pants ( Vault )
- Acuity : 30
- Acuity Cap : 5
- Hit Points : 30
- Cold Resist : 3
- Matter Resist : 3
- Slash Resist : 3
- Archery/Casting Range : 2
- Archery/Spell Pierce : 3
- Arcane Siphoning : 5
* Defense : Heal : Hit Points
* Defense : Ablative

Feet : Soul Infused Boots ( Vault )
- Hit Points : 45
- Dexterity : 15
- Acuity : 15
- Archery/Casting Damage : 2
- Archery/Spell Pierce : 2
- Myth Dexterity Cap : 5
- Myth Acuity Cap : 5
- Spirit Resist : 10
- Myth Spirit Cap : 2
* Defense : Heal : Hit Points
* Other/Worn : <Select>

Two Hand Weapon : Polaris ( Vault )
- All Casting : 4
- Dexterity : 24
- Dexterity Cap : 6
- Acuity Cap : 6
- Archery/Casting Damage : 4
- Archery/Casting Speed : 4
- Archery/Casting Range : 4
- Archery/Spell Duration : 10
- Arcane Siphoning : 10
- Focus: All Lines : 50
* Charges/Use : Buff (Dex/Qui)
* Charges/Use : Resist Buff (Melee)

Comments

  • edited September 2022 PM
    Here is a 1H spec, no Focus, for added RvR utility. Higher stats and resists (fully buffed). I also carry the Cursed Staff (non-active) for the 10 min. melee resist buff charge:

    d7q6wria0f0s.png

    ======= Stats =======

    Regular Stats
    - Constitution : 111 / 113 (-2)
    - Dexterity : 117 / 122 (-5)
    - Piety : 118 / 116 (+2)
    - Acuity (Added to Pie) : 95 / 75 (+20)
    - Hit Points : 501 / 545 (-44)
    - Pow Pool % : 20 / 35 (-15)
    - Power Cap : 10 / 50 (-40)
    - Armor Factor : 44 / 50 (-6)
    - Fatigue : 5 / 50 (-50)

    Resists
    - Crush Resist : 28 / 26 (+2)
    - Slash Resist : 26 / 26 (+0)
    - Thrust Resist : 34 / 26 (+8)
    - Heat Resist : 32 / 26 (+6)
    - Cold Resist : 33 / 28 (+5)
    - Energy Resist : 36 / 26 (+10)
    - Matter Resist : 32 / 26 (+6)
    - Body Resist : 29 / 26 (+3)
    - Spirit Resist : 37 / 28 (+9)

    Skills
    - All Casting : 11 / 11 (+0)
    - Darkness : 11 / 11 (+0)
    - Runecarving : 11 / 11 (+0)
    - Suppression : 11 / 11 (+0)

    ToA
    - Arcane Siphoning : 15 / 25 (-10)
    - Archery/Casting Damage : 14 / 10 (+4)
    - Archery/Casting Range : 12 / 10 (+2)
    - Archery/Casting Speed : 10 / 10 (+0)
    - Archery/Spell Duration : 25 / 25 (+0)
    - Archery/Spell Pierce : 10 / 10 (+0)
    - Healing Bonus : 5 / 25 (-20)
    - Melee Speed : 2 / 10 (-8)

    Mythical
    - Myth Crowd Control Reduction : 5 / 50 (-45)
    - Myth Damage Conversion : 3 / 127 (-124)
    - Myth Damage Increase : 3 / 10 (-7)
    - Myth Encumbrance Bonus : 3 / 127 (-124)
    - Myth Power Regeneration : 20 / 50 (-30)

    Caps
    - ToA Constitution Cap : 15 / 26 (-11)
    - Myth Constitution Cap : 23 / 37 (-14)
    - ToA Dexterity Cap : 30 / 26 (+4)
    - Myth Dexterity Cap : 21 / 26 (-5)
    - ToA Quickness Cap : 8 / 26 (-18)
    - ToA Acuity Cap : 28 / 26 (+2)
    - Myth Acuity Cap : 15 / 26 (-11)
    - ToA Hit Points Cap : 345 / 400 (-55)
    - Myth Cold Resist Cap : 2 / 15 (-13)
    - Myth Spirit Resist Cap : 2 / 15 (-13)

    ======= Items =======

    Jewel : Exemplar's Adept Gemstone ( Vault )
    - Acuity : 18
    - Quickness Cap : 8
    - Acuity Cap : 8
    - Thrust Resist : 8
    - Matter Resist : 8
    - Energy Resist : 8
    - Fatigue : 5
    - All Casting : 3
    - Archery/Spell Duration : 5
    - Dexterity Cap : 8

    Neck : Ghostly Medal of Valor ( Vault )
    - Hit Points : 100
    - Hit Points Cap : 75
    - Armor Factor : 20
    - Cold Resist : 7
    - Heat Resist : 7
    - Matter Resist : 7
    - Body Resist : 7
    - Energy Resist : 7
    - Spirit Resist : 7
    * Charges/Use : <Select>

    Cloak : Cloak of the Loyal Runemaster ( Vault )
    - Myth Dexterity Cap : 6
    - Myth Acuity Cap : 6
    - Archery/Casting Range : 2
    - Archery/Casting Damage : 2
    - Archery/Spell Duration : 5
    - Arcane Siphoning : 5
    * Charges/Use : <Select>
    * Charges/Use : <Select>

    Belt : Searing Demon Belt ( Vault )
    - Armor Factor : 14
    - Power Pool % : 5
    - Archery/Spell Duration : 5
    - Hit Points : 40
    - Hit Points Cap : 40
    - Spirit Resist : 6
    - Heat Resist : 6
    - Matter Resist : 6
    - Cold Resist : 6
    - Archery/Spell Pierce : 5
    * Charges/Use : Debuff (Dex/Qui)
    * Charges/Use : Ablative

    Ring : Otherworldly Arcane Ring ( Vault )
    - All Casting : 4
    - Dexterity : 10
    - Acuity : 10
    - Myth Dexterity Cap : 4
    - Myth Acuity Cap : 4
    - Hit Points Cap : 50
    - Hit Points : 50
    - Spirit Resist : 5
    - Energy Resist : 5
    - Body Resist : 5
    * Charges/Use : Buff (Other)
    * Charges/Use : Heal : Other

    Wrist : Band of the Dream Conqueror ( Vault )
    - Body Resist : 5
    - Cold Resist : 5
    - Matter Resist : 5
    - Energy Resist : 5
    - Heat Resist : 5
    - Spirit Resist : 5
    - Crush Resist : 6
    - Slash Resist : 6
    - Thrust Resist : 6
    - Hit Points Cap : 40
    * Charges/Use : <Select>

    Ring : Midsummer's Triumphant Wrap ( Vault )
    - Myth Damage Conversion : 3
    - Constitution : 25
    - Myth Constituion Cap : 8
    - Hit Points : 40
    - Melee Speed : 2
    - Archery/Casting Speed : 2
    - Crush Resist : 8
    - Slash Resist : 8
    - Thrust Resist : 8
    - Hit Points Cap : 40
    * Charges/Use : Debuff (Absorb)

    Wrist : Dragontooth Bracelet ( Vault )
    - Dexterity : 15
    - Acuity : 15
    - Dexterity Cap : 5
    - Acuity Cap : 5
    - Hit Points : 50
    - Hit Points Cap : 50
    - Archery/Casting Damage : 2
    - Heat Resist : 4
    - Cold Resist : 4
    - Spirit Resist : 4
    * Charges/Use : Ablative
    * Charges/Use : Resist Buff (Magic)

    Mythirian : Freezing Conqueror Mythirian ( Vault )
    - Myth Power Regeneration : 10
    - Myth Encumbrance Bonus : 3
    - Myth Damage Increase : 3
    - Myth Crowd Control Reduction : 5
    - Cold Resist : 5
    - Myth Cold Cap : 2

    Chest : Howling Mystic Vest ( Vault )
    - All Casting : 4
    - Constitution : 24
    - Dexterity : 24
    - Hit Points : 50
    - Archery/Casting Damage : 4
    - Archery/Casting Range : 4
    - Dexterity Cap : 6
    - Crush Resist : 2
    - Slash Resist : 2
    - Thrust Resist : 2
    * Defense : <Select>
    * Defense : Heal : All Over Time

    Head : Otherworldly Arcane Orbital ( Vault )
    - Dexterity : 15
    - Acuity : 15
    - Myth Dexterity Cap : 6
    - Energy Resist : 6
    - Cold Resist : 6
    - Matter Resist : 6
    - Archery/Casting Damage : 2
    - Archery/Casting Speed : 4
    - Archery/Casting Range : 2
    - Archery/Spell Duration : 10
    * Defense : Heal : Hit Points
    * Defense : Snare

    Arms : Infernal Padded Sleeves ( Vault )
    - Constitution : 22
    - Acuity : 22
    - Constitution Cap : 5
    - Acuity Cap : 5
    - Archery/Spell Pierce : 3
    - Archery/Casting Damage : 2
    - Heat Resist : 5
    - Myth Power Regeneration : 10
    * Defense : Heal : Hit Points

    Hands : Cursed Blood Gauntlets ( Vault )
    - Constitution : 40
    - Hit Points : 50
    - Hit Points Cap : 50
    - Constitution Cap : 10
    - Heat Resist : 5
    - Energy Resist : 5
    - Body Resist : 5
    - Thrust Resist : 5
    - Slash Resist : 5
    - Myth Constituion Cap : 15
    * Defense : Heal : Hit Points
    * Charges/Use : <Select>

    Legs : Dragonsworn Crafted Pants [ Spellcraft ]
    - Hit Points : 76 (Perfect blood essence jewel)
    - Crush Resist : 7 (Imperfect fiery shielding jewel)
    - Body Resist : 7 (Imperfect dusty shielding jewel)
    - Piety : 23 (Precious watery essence jewel)
    - Power Cap : 5
    * (Reactive) (49) Omni Life-Drain (100v)

    Feet : Soul Infused Boots ( Vault )
    - Hit Points : 45
    - Dexterity : 15
    - Acuity : 15
    - Archery/Casting Damage : 2
    - Archery/Spell Pierce : 2
    - Myth Dexterity Cap : 5
    - Myth Acuity Cap : 5
    - Spirit Resist : 10
    - Myth Spirit Cap : 2
    * Defense : Heal : Hit Points
    * Other/Worn : <Select>

    Main Hand Weapon : Frigid Soul Quencher ( Vault )
    - Dexterity : 22
    - Dexterity Cap : 5
    - Acuity Cap : 5
    - Power Pool % : 10
    - Power Cap : 5
    - Arcane Siphoning : 10
    - Archery/Casting Speed : 4
    - Slash Resist : 1
    - Crush Resist : 1
    - Thrust Resist : 1
    * Attack : Heal : Hit Points
    * Attack : Damage Conversion

    Shield : Basalt Buckler of Oblivion ( Vault )
    - Dexterity : 16
    - Acuity Cap : 5
    - Dexterity Cap : 6
    - Power Pool % : 5
    - Archery/Casting Range : 4
    - Healing Bonus : 5
    - Armor Factor : 10
    - Slash Resist : 4
    - Crush Resist : 4
    - Thrust Resist : 4
    * Charges/Use : Heal : Power %
    * Charges/Use : Snare
    Post edited by Drakovog on
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