MrZerg

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MrZerg
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  • Shoke wrote: » I mean idk what you want more from melee? My spear hero hits a cloth caster...... I bet your spearo hits a cloth caster for maybe 4-500 on average, AT BEST, due to ablatives and resists. And if it's a sorc or warrior with the…
  • Triq02_Dave wrote: » So you want a single tank to be able to kill something through heals? No, I don't agree with that. However, if two large weapon wielding tanks, or two dual wielding tanks are beating on the same low HP having target wearin…
  • Names wrote: » in mid is a tank train. ... more effective run a disease...s for alb I forget what can disease over there but bet you can fit it in pretty well If not there are weapons that disease. Another post confirming the ineffectiveness o…
  • Shoke wrote: » ..to understand what I wrote? I understand exactly what you wrote. No need to get upset or insulting. You find it perfectly acceptable for melee classes to be ineffective to the point they require entire teams to kill support …
  • Shoke wrote: » tank group.... Group is the key word. Exactly my point. Your melee characters are so ineffective that they are required to not only dogpile on the same support / cloth wearer in order to kill it, but they must also be selective i…
  • Dreamscape wrote: » Guessing hibs will shut that down all weekend. So tell your cross-realming Albgard peers to stop switching sides every time they lose a fight or get outnumbered.
  • BumblesZERG wrote: » I think you need to run with Herorius and his Tank train ....... The fact you cite the need to run with the zerg, and a tank train, clearly demonstrates the exact point I made concerning the ineffectiveness of melee damage.…
  • Armagedden wrote: » Melee damage has definitely been nerfed slightly.... It's been largely reduced to ineffectiveness, not "nerfed slightly". Perhaps the fact I've been gone so long makes it easier to see than those that have been around for awh…
  • BumblesZERG wrote: » I feel like you and I are playing different games. But hey at least you enjoyed the "LFG" feature that nobody uses. Did you try playing a Merc/BM/Zerker/Savage? If you think melee DPS is down after playing one of those toons t…
  • Postman1832 wrote: » Short list now is warden/druid/hero/paladin/friar/berserker/shaman/Thane All viable? Melee in this game is a joke, and I wouldn't recommend a melee char to anyone. Roll a ranged class that has access to 3 methods of cro…
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  • Stoopiduser wrote: » MrZerg wrote: » Your user name is spot on. I dont care about getting killed at a seige, I do care people are not having fun No you don't, or you would also be crying about bolt range mez from alb and AE stun from m…
  • Stoopiduser wrote: » You cannot defend a keep at all when you are out numbered 2 or 3 to 1 against hibs...... So what IS an "acceptable" time for you to not win? 4 to 1? 18 to 1? Your user name is spot on. Shoke wrote: » @MrZerg shoul…
  • CC is, and has been, garbage since day 1, and should have been reserved solely for mobs/npc's. It should all go right in the dumpster where it belongs, and hitpoints and interrupt codes should be adjusted accordingly. Regardless, you fail to men…
  • Kat wrote: » how is this HELPING the game? Helps my hib with xp/cash bonus and such, so yes, it helps the game. Albgard just PvE's them back in the evening anyways when the majority of hibs log, so I don't understand the complaint.
  • No reason to reduce dops, or eliminate them, as they do offer opportunities for the small scale RvR that many enjoy. Agree completely.
  • Normal. Most of the high utility items you want from bounty crafting will range anywhere from 150-200K bounty points and require anywhere from 1-5 stardust, which run over a plat each IF you have an alchemist. BP resources available to help yo…
  • Ywain doesn't have the population to run a "classic" server. A battleground, at best, maybe, but not an entire server.
  • Fateboi wrote: » perma Uber magic resists and unlimited healing in their groups unlike Hibernia.... Really? wow. My Hibernia is broken then. Can I play on yours?
  • Shoke wrote: » @Names sounds more like a troll . Odd how CC disparity is ignored or attacked in a thread about "realm balance". It's almost like "realm balance" isn't really the concern after all.
  • Names wrote: » Cc is very important in this game and there are plenty of ways to counter it. CC is, and has always been, GARBAGE. Pure trash. Nobody spends untold hours leveling a character to be simply immobilized and killed helplessly by an…
  • Each realm has a daily "peak" time of rampant zergery, and each realm has a core of players that tries to avoid it until it's "their" turn to zerg it up.
    in Population? Comment by MrZerg June 2020
  • [quote="Kroko;28795" lol^^[/quote] There was no jest in that post. Sadly, people don't want "balance", and never have. They just want "I win" abilities, but don't have the integrity to admit it.
  • Balance is in order! Agree 100% I propose the following, which should have been included at launch. 1. ALL realms have the SAME range for ALL crowd control. 2. ALL realms have access to the SAME crowd control. That means everyone gets stu…