47el
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- 47el
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the eu hib zerg just proves the need for a real realm timer----4-6-12 hour.......
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would only play new server if it was one realm or 12 hour realm timer
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while ur at it can u make the earth wizards ns aoe also
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and you have to be realm rank 7 to start the new quests
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dont remember any horses on "old" daoc do remember the old twisting lol
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guilds with no members for 13 months ....
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could you do that on pendragon---
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will this new/ old classic server . have the old ban on third party programs--macro etc... get rid of the crutches that the "skilled" peeps use
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scerff wrote: » IDK I'm not really into running bomb grps tbh, pretty fotm. I probably would run SMs on mid though, 4 sup 1 dark. If you want locks run a RC rm and debuff matter what group setup do you normally run on hib
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was wondering---will the new server go back to twisting--lol damn my poor old fingers
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when they clustered ector and thus allowed "realm hopping" things went downhill fast. i cant remember why they clustered the 3 classic servers----maybe population....
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endos are good when someone is running out in your group same for the cure
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is sanya still at the "bees"----lost the address
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one realm per account and i am game for anything lol
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Kat wrote: » 47el wrote: » all play styles "feed off of lesser numbers" and what do u call a rr11=12 "soloing" a low toon doing boxes lol.. they could have a 1- 8man instance dungeon to fix the problem .... Box questers can do cl/bp far…
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Jusva wrote: » This is not about a singel player, i am asking if there is rules and if there are then enforce them. But yes if you aske the question are you mad bro, then the answer is yes i dont like to have my cc broken by a realm mate, i dont …
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all play styles "feed off of lesser numbers" and what do u call a rr11=12 "soloing" a low toon doing boxes lol.. they could have a 1- 8man instance dungeon to fix the problem ....
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The_Classic_Dude wrote: » If they do Classic. I really want everything time true. Was better then then what they have now. Let the people choose the server they want. OF, Multiple Accts. Bot. and ok with buff merchant like Live if folks want for l…
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dont see many you tube vids with pet classes geting killed----cept hunters
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Kroko wrote: » and if youre solo? not too many "solos" are going to kill any pet class you cant nerf them all
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so your groupmate clears the pets or just follow them back to said thug and kill them same goes for ticks..... now an animist is another animal---as nerfs vid shows lol
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give free mithril to paying accounts and increase subs a buck .
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what brut says is true.................... the irc/skilled/hardware-software savy peeps all seem to play by their own sets and subsets of rules 8man--smallman solo we won you lost get gud----respect lol
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thought it went with their magic spells----are they then giving them up ??
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Nahellbodkin wrote: » 47el wrote: » Nahellbodkin wrote: » Triq02_Dave wrote: » From what I've seen, they zerg when they want to kill a zerg (which apparently the zergers don't like). Other than that they roam as 1 group and look for other gr…
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[edited]
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may try it, but the only way i would play it would be if it was truly one realm per account---- bring back what was truly great about daoc---realm pride
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Cartoan wrote: » Funny how everyone with an expert opinion I never see out in NF. Just here espousing their wisdom, Ad Nauseum. i thought these boards were for paying or playing peeps---unlike postcount
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Nahellbodkin wrote: » Triq02_Dave wrote: » From what I've seen, they zerg when they want to kill a zerg (which apparently the zergers don't like). Other than that they roam as 1 group and look for other groups like a typical roaming group I h…
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could the healers have had a minny/champ in the group--with siege reduction buff going
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Kroko wrote: » Maybe dont increase the rps/kill, but change the quest for doppels that already exists. So you get a decent amount of rps for finishing the quest, but you can do the quest only 1x/day. This would cap the amount of rps you get each d…
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so the group needs a minny/champ and whatever mid has for the siege buffs
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are reavers considered a light tank ----
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also no defensive keep rps if you dont get a db or rez..................it seems
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BumblesZERG wrote: » Well now I finally know why I don't get RPs for single target heals when I first log in and heal someone who has been damaged by a player. I need to earn RPs prior to the healing. Sorry ALBs no more heals until I get me a kill…
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and i always read that nobody wants to test on pend cause they dont get paid lol i always wondered why the 8 man groups wit the skills didnt set up fights there ...
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how about taking pbt away from the thug and give it to the reaver----make them group friendly
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a nice rp realm loyalty bonus and then let the hoppers hop
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need defensive keep rps consider heals and damage not just dbs and rezzes..... and a good rp realm loyality bonus lol
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players with the skills
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what is a stealth zerg now lol 2-3 on one 8 on 3-4 the only real stealth zerg i remember was navareens on igraine hib lol about 40-50 a couple times a year but then they nerfed fools bow used to laugh when the "leet" groups would come in to ki…
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what does xuus group run on hib??
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so will you be able to farm auralite in catacombs like before
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more skills
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well they did stop the keys and tokens form the boxes and keep chests
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Shoke wrote: » The pbae delve was adjusted because survivability of all classes has improved over the years. Pbae has always been designed as an idiot killer. It's designed to kill people afk, stuck to a zerg leader. It's designed to kill peopl…
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Dale_Perf wrote: » Reduce the 15p recharge fee to 8-10p and make it shearable IMO. 47el wrote: » leave it alone lol is it a good counter to the champ debuffs What? You do realize the difference between debuffs and shears, right? why i w…
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leave it alone lol is it a good counter to the champ debuffs
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old point blank shot
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if you run leggies can you then not train "mele damage"