What is IRC doing, that you can't?
So the question I pose to you, all realms; What is IRC doing that you can't? Why are they the only group flat rolling the BG's of each realm? If told not to go for a relic or we will swap realms and stop you; Why can't you overcome one group? They seem to be casting while running, being hit (without MOC'ing) thru melee or magic, not take damage below 5%. All these things we observe in game and they seem to be the only ones who know how to do it. I asked Xuu one time, he said "Don't play a caster". Doesn't seem like he's up for sharing to see if anyone else can compete. I understand it's seems like easy mode and I'm sure there some exploits in there somewhere if not a hack just an exploit they are using without letting BS know so they can't fix it. Well that's my two cents worth of questions for you all. If you want something done about it you need to let those in charge,@John_Broadsword @Carol_Broadsword @Lea_Broadsword, know so they can observe it and fix it. Yeah some will say I'm salty about them but if it's not worth going out and can't open a tower or keep before getting rolled in three shots with them on, might as well not even play. Ohh well I want to know your thoughts and experiences and would love to hear some tips from the IRC crowd. Thanks all.
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Comments
I play with him and noticed the same things. And to add to that, in all the years i played DAoC, I've never seen players in a group, and not talkng about the healing class here, make 200k+ RP's in a little more then an hour of game play. Or even someone logging off after 3 hours of gameplay on Hibernia with 600k+ RP's!!
That makes no sens, even with all the buffs, all the items and relics bonuses!
Can you give me a good and honest explaination that makes sens about that, and tell me that they are not using somekind of exploits or hacks?
Thank you!
Cripptonite - Albion
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
??? Was that an explanation? You are unclear in your post.
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@Enkertons I have hibs and do know that it's easier to make PUGs work there with all the utility. I do see a difference in the IRC play vs the set groups that play all the time together and the IRC out performs them. I do know it seems BS favors Hib but it's said to be balanced. Seems Hibs holding the relics would say otherwise and with the ease Hero PVE's all the keeps but that could be Alb population times.
To everyone who reads and posts thank you for taking the time to address this otherwise I like others don't feel it's worth playing if you're rolled, even with 3 groups with you, when you go to take a tower or keep vs one group that seems to have some edge up their sleeves.
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Simply thats what we have left of 8 community, they could be challenged, but most solid groups out there besides IRC mostly consists of some PuGs of decent enough players. Obviously then they very rarely can give them a decent-enough fight, and since PuGs are not consistent, it's a rare sight to oppose IRC.
It's just what it is, if want to do smth about it, gather good players, who give effort to improve and willing to play in more set time frames with core people. Wish it could be done, but right now I feel like thats hardly manageable due most of good players thats not with them rather enjoy freedom of just jumping in any Pugs, even Saki/Xuu pugs.
Honestly why talk about IRC all time? Its getting boring.
Thanks for posting @Gavner I would like to see that stream of how they showed ppl what to do to play like them. I do run in a set group Wednesday thru Sunday most every week with folks who have been playing since the game came out. Are there any groups on their level? Has anyone gone up against them and won 50% of the time? I'd like to hear their strategy. Thanks
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Thanks for the input, I know a lot of players say the same about the way some characters are setup and some of the Class Cloaks are crap uses while others are OP'd.
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Tried to sound like I wasn't complaining but more on the interested side of what ppl had to say about the matter. Don't know all this talking about IRC because this is the first time I've created a thread. Would like to hear some knowledge sharing to go around about how to increase from a decent player to an untouchable. Fell free to spread the info on what to do.
Thanks to both of you for posting.
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Thanks for your contribution on the topic.
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"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
but same old leet, get gud, skilled play by your own rules peeps...
We don’t cheat and I welcome @John_Broadsword @Carol_Broadsword to join my group any night and stream on the official discord. I pug 1-3 players every night. We have a base pool of players that can carry a few pugs if we don’t put them on difficult or super important classes and coach them in the moment.
We had Frappuccino (before he sold) stream a few nights so people can learn how to think and act in 8v8. Check his twitch videos.
Bottom line, most people just don’t understand how to play this game and understand the tactics/strategy.
There is no competition for us 8v8 which is why now we mostly fight the zergs. Creaper grp is the closest competition and have gotten exponentially better of the last few months but they stopped setting up and just dodge us so we have stopped giving them advice and pointers on how to improve.
Their healing is incredible. I think that's what makes them so tough... even when you get the drop and are tearing into them they just wont die.
Mind boggeling Thanks for the input.
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Most do know that one and if not the first time I hear they don't I pass the info along. Thanks for input on the topic though, keep them coming you may have some info I don't know yet.
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Thanks for your input folks.
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@xuu Thank you for posting the info. I was not calling it a hack or a cheat but an exploit in the game. I wanted to post the question what your doing that others can't do or don't know to do. I do appreciate the information and will check out Frappuccino's videos. Creapers group is also good but we can overcome them and have done a 40/60 win balance when we've fought them. Your right most have been lulled into a soft existence coasting relying on others to pick up the slack. Running with Alicetale/Limwris, good players in group in the mornings on my merc got him to 6L8 fighting Creaper's and Ishimare's groups. Some players definately outplay others and are on a very different level. I'm up for being one of your PUG players to see about tactics/strategies that your team uses. I'm Follytrolly#8319 on discord, again thank you for your info on the topic.
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Thanks for the comment. They are hard to interrupt, dropped Freezing Ground and was PBAOE'ing on my Necro and they cast right thru it. Will be looking forward to learning how to play at that level.
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Here are some pro tips.
We can't cast while moving. That is not possible. But we can rush a lord room and drop 4 quickcast pbaoe bombs together. That is devastating dmg when coordinated properly. We also have high level static tempest for pushes and getting casts off in between the stuns with no moc up. Also, you all are red dex/qui debuffed and probably zone of unamana'ed. So probably useless. Lastly, when we finally moc we moc 1 or 2 at a time to cover longer duration. Don't drop all mocs at the same time.
As for RPs. Make an RP template and use the 50% rp pot. That + defense bonuses are very strong if you can bait a zerg into attacking a tower or keep and kill them.
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@scerff Thank you for your comments on all that you know about the game for this topic.
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Quickast are easy to use , you just need to active quickcast wait approx 3 seconds and cast your spell , you can also active quickast in movement , calculating 2-3 seconds in your head , /autoface cast your spell . Practice is the way to learn how using quickast perfectly .
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You don't need to wait 3 seconds after you hit quickcast...
Ive been playing for several years but I certainly don't claim to be a pro and I only play Albion. That being said like most Ive run into IRC. Both as 8mans and with zergs. I cant say whether or not they cheat as I haven't seen any evidence. We all know they are a very talented group, well practiced and versed in each other.
When fighting them with an 8man you can see its just a gap in skill level. They react fast, know who to hit, when to hit and what to hit with more often than not and they do it with precision. As stated earlier, practice makes perfect so another 8man will have to do just that. Have set players, classes, times, and practice practice practice like they did/do.
When they fight zergs however when they win, what I see, is mostly a super solid group acting as one and a large mass of pugs acting with the same idea., IRC assists and moves directions as one. They know the push and pull game well. The Alb zergs tends to not have an MA in the zerg and there isn't a lot of assisting in general. They also don't set up proper groups and when were engaged a lot of times ppl run around doing whatever instead of focusing on one or a couple target and moving in the same direction whether that be pushing, pulling, retreating etc.. All of that adds up to an excellent group being able to push and pull while picking off over-extenders until they sway the fight. It makes sense. Like I said I cant say whether or not they cheat but I think there's a lot we can do on our side as players and a realm to improve do better against them.
IRC players also use other less commonly known programs that are acceptable to Broadsword. It is not that they are cheating per se but they definitely have the advantage over the average player.
My biggest issue with IRC groups is their use of radar. They will deny it until they are blue in the face but because of the nature of who they are, they use radar to its fullest extent. IRC groups suspiciously tend to hit your group with no line of sight. Have you ever noticed that IRC groups will disengage in a fight against you even though they are winning? And then 5 seconds later your zerg rolls in? Being the hyper competitive players that they are, they can't stand losing.
In their defense, IRC groups are so cut throat that they only will keep the best players in the game. So you are usually fighting against 6+ of the best players to play their class in the game. It brings the discussion back to the point of "why" do they need to invest so much in other programs just to roll the average player? As a very good player, I like the challenge of using everything that isn't 3rd party related to try and beat another group. It is the frustration of losing that makes DAoC great. That is something IRC players don't seem to understand. If they really are that great, why not just play with the regular tools of the game and show how good you are?
@Names Thank you for your comments, very constructive.
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@TopDude Thank you for your information.
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@Mace80 Thanks for pointing that out. The game is supposed to be balanced but I know others see that it's easier to create a group with utilities needed in 5 ppl vs Albs need 8 so the other 3 are extra heals/CC.
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Thank you very much Xuu, for your great replies on that!!
Cripp
Shut up and work harder, nobody cares.
absolutely no one in this game binds jump to a spell (lol). also, i don't and never have used radar. there's absolutely no need for radar to know where a zerg is in 2020. it's called /region intel, an entirely separate chat window dedicated solely to death spam, and a /rw open at all times with 7 people hitting refresh on all maps. this is our form of "radar" that every player has access to but doesn't utilize and just afks + brainless stick zerg leader.