Friday Grab Bag - 01/17/2020
Welcome to the first Grab Bag of the year! Hope everyone had a lovely holiday and didn't over indulge too much
Thank you all for sending in your questions, and remember to please keep sending them in for our devs! You can submit any game related questions you have for our DAoC Devs through our Grab Bag submission form. Please note this is for game mechanic questions. Feedback/ideas/suggestions should be sent in through our feedback form.
On to the questions!
Why is there no colour code for the group members rooted?
If I had an existing character that's 15 or above but doesn't have the 24 hours of play time for EC, if I resub and play it for 24 hours, after 180 days of not being subbed, is that character eligible for EC?
Question regarding the Master Level ability Siege Wrecker from the Spymaster line, and I write: The Siege Wrecker ML ability delves this as a "Rune that does 3000 damage to siege engines (damage may vary depending on the type of siege engine) when it detonates. Breaks stealth when cast." However, there has been multiple times where this has been cast with doing zero (0) damage to the siege. Is this normal or is there some formula where this only works sometimes?
As a blademaster, does my blades spec influence my damage or chance to hit with celtic dual styles? Or is 50 composite blades spec basically enough, when i only use CD styles?
Can you share more details on what we can except with 1.127 as regards EC changes, or any other plans in the works?
Thanks again, all
See you on the battlefield!
Click here to visit the DAoC Herald!
Thank you all for sending in your questions, and remember to please keep sending them in for our devs! You can submit any game related questions you have for our DAoC Devs through our Grab Bag submission form. Please note this is for game mechanic questions. Feedback/ideas/suggestions should be sent in through our feedback form.
On to the questions!
Why is there no colour code for the group members rooted?
This is for a couple reasons.
The first is that until recently there was no root-specific cure in the game. While there is a root-cure now, it’s not ubiquitous and has a recast timer and long-cast time.
Additionally, roots are identical to snares in the combat code so it would be confusing when the color-code for “root” showed on snared targets that don’t really need or want a cure.
We can take a look at adding this but it would almost certainly require some changes to how snares and roots work to differentiate them in the code and so this is unlikely to happen.
The first is that until recently there was no root-specific cure in the game. While there is a root-cure now, it’s not ubiquitous and has a recast timer and long-cast time.
Additionally, roots are identical to snares in the combat code so it would be confusing when the color-code for “root” showed on snared targets that don’t really need or want a cure.
We can take a look at adding this but it would almost certainly require some changes to how snares and roots work to differentiate them in the code and so this is unlikely to happen.
If I had an existing character that's 15 or above but doesn't have the 24 hours of play time for EC, if I resub and play it for 24 hours, after 180 days of not being subbed, is that character eligible for EC?
Yes, so long as the character was created prior to the launch of Endless Conquest.
Question regarding the Master Level ability Siege Wrecker from the Spymaster line, and I write: The Siege Wrecker ML ability delves this as a "Rune that does 3000 damage to siege engines (damage may vary depending on the type of siege engine) when it detonates. Breaks stealth when cast." However, there has been multiple times where this has been cast with doing zero (0) damage to the siege. Is this normal or is there some formula where this only works sometimes?
Yes, there is a chance for the spell to fail to affect its target siege weapon (just like a spell resist). The base chance to be resisted is 10%.
As a blademaster, does my blades spec influence my damage or chance to hit with celtic dual styles? Or is 50 composite blades spec basically enough, when i only use CD styles?
Composite specialization (up to 52) is enough if you’re only using Celtic Dual styles.
Can you share more details on what we can except with 1.127 as regards EC changes, or any other plans in the works?
Our 1.127 patch will focus on some tweaks to Endless Conquest restrictions, which are still under discussion as well as several bug fixes and some updates to housing such as market explorer search functionality, full consignment merchants being automatically de-listed, wholesale texture improvements, and more!
Thanks again, all
See you on the battlefield!
Click here to visit the DAoC Herald!
Post edited by Carol_Broadsword on
DAoC Community Lead
Broadsword Online Games
Broadsword Online Games
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Thanks for the GB.
Da fly family - 4501 4502 4503 4504 4506 4508 4509
Da spider family - 441 442 443 444 445 447
Ywain 1 Mid - Carlingford Hib - Tullamore Alb - Dalton
https://divoxutils.com/user-characters
Hope you watch population, which is very low, and that it usually declines towards summer. Still wondering what you gonna do about that.
The pop isnt really low but eu prime is dead cause hero and his daily bg prevent ppl from logging in
150/realm peak (altogether, not NF) isnt low? lol
Wow thats great pop.
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
Feel free to add me on Discord: Impounded#5743
>Daoc Videos<
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
Feel free to add me on Discord: Impounded#5743
>Daoc Videos<
Not sure why you know, which time im playing.
Population has to increase if server wants to survive.
Kroko 2:11AM
atm: 58 in hib, 28 in NF, and its weekend.
Wow thats great pop.
So 2:11am my time, you said "ATM" which if you weren't aware that means "At The Moment"
Implying you did your population check at one of the worst times for population in the game.. I know I used to play that timeframe not long ago. Hence why I know there was 1-6 people on at those times a few months ago.
Glad I could clarify that for you
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
Feel free to add me on Discord: Impounded#5743
>Daoc Videos<
You dont think population is low?
We need the EC changes ASAP.
Chantsy - Paladin____________Shaquilleoatmeal - Berserker
Cowtastrophe - Hero__________Shrimpsticks - Infiltrator
Feel free to add me on Discord: Impounded#5743
>Daoc Videos<
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
Right now they can't even run the same buffs as everybody else without spending $$, why RvR if I have other options to do the exact same thing with no restrictions for free?
Carol,
Can you please clarify this? I thought it was 51 composite? it said so in every other grab bag for maximizing variance.
It’s been 52 for years. Vaneysra posted about it on the old boards.
Da fly family - 4501 4502 4503 4504 4506 4508 4509
Da spider family - 441 442 443 444 445 447
Ywain 1 Mid - Carlingford Hib - Tullamore Alb - Dalton
https://divoxutils.com/user-characters
I'd rather get clarification from official source. Van has a lot of good info, but primary source is best.
Van's own melee weapon damage formula says it's 51.
* DAMAGE_TABLE / 10
* (1 + 0.01 * STATS)
* (0.9 + 0.1 * MAX(1, STRENGTH_RELIC_COUNT))
* (0.75 + 0.5 * MIN(ENEMY_LEVEL + 1, SPEC - 1) / (ENEMY_LEVEL + 1) + 0.01 * RANDOM(50))
/ ENEMY_ARMOR
* (1 - ENEMY_BUFFED_ABSORB)
* (1 - ENEMY_RESISTANCE)
/ ENEMY_ARMOR
is the formula for weapon variance.
51 for under RR5.
52 for RR5 and up.
Da fly family - 4501 4502 4503 4504 4506 4508 4509
Da spider family - 441 442 443 444 445 447
Ywain 1 Mid - Carlingford Hib - Tullamore Alb - Dalton
https://divoxutils.com/user-characters