10/02/24 Starlight Weapon Generalist Valkyrie Template
The goal here is to make a generalist template that can function in any DAoC environment. (RvR, PvP, PvE, 8v8). While more specialized loadouts will perform better in their narrow lane, the goal here is to make a suit which is competitive in any environment.
In making this template, I had several requirements:
- Very high degrees of damage mitigation.
- 25% Power Recovery
- Starlight Weapons
- 50% Power Heal Large Shield
- Long Range chase interrupts/speed breaks
- Competitive degrees of ALL relevant ToA bonuses
- Stat caps adequately addressed
- All resisted capped when in 2H mode
This gear-set will keep a player in the fight, allow them to present a reasonable kill-threat on opponents and provides key counter-abilities to use when a enemy timer-dumps.
_________________________________________________________
*** Stats ***
_________________________________________________________
Strength: 108/107
Constitution: 134/107
Dexterity: 90/80
Quickness: 84/83
Piety: 43/80
Hit points: 550/525
_________________________________________________________
*** Resistances ***
_________________________________________________________
Crush: 31/30
Slash: 32/31
Thrust: 29/28
Heat: 27/26
Cold: 31/31
Matter: 30/26
Body: 34/26
Spirit: 30/26
Energy: 32/26
_________________________________________________________
*** Specs ***
_________________________________________________________
Mending: 3/11
Odins Will: 3/11
Parry: 6/11
Shield: 4/11
Sword: 11/11
_________________________________________________________
*** Other ***
_________________________________________________________
Melee Damage: 10/10
Melee Speed: 16/10
Style Damage: 8/10
Spell Damage: 6/10
Spell Speed: 6/10
Heal Bonus: 19/25
Duration: 5/25
Armor Factor: 50/50
Myth Power Reg: 25/25
Myth Health Reg: 5/50
Myth Endurance Reg: 5/10
Extra Coin: 10/10
Myth Extra RP: 10/10
Physical Defense: 3/10
DPS Increase: 9/10
CC Reduction: 5/50
Conversion: 8/10
_________________________________________________________
*** Items ***
_________________________________________________________
Torso: Purelight Armor
+ 30 Strength
+ 10 Strength Cap
+ 60 Hitpoints
+ 60 Hitpoint Cap
+ 2 DPS Increase
+ 5 Myth Health Reg
+ 5 Myth Power Reg
+ 2 Conversion
+ 4 Spell Damage
+ 4 Melee Speed
Head: Feallan Steeple of the Sword
+ 18 Quickness
+ 16 Dexterity
+ 40 Hitpoints
+ 3 All Melee Skills
+ 7 Energy
+ 7 Body
+ 2 Melee Damage
+ 2 Melee Speed
- Long range debuff to break speed
- Malice Reactive Proc
Arms: Infernal Starkakedja Sleeves
+ 15 Strength
+ 16 Dexterity
+ 16 Acuity
+ 5 Dexterity Cap
+ 5 Acuity Cap
+ 2 Spell Speed
+ 5 Heal Bonus
+ 10 Myth Power Reg
+ 2 Spell Damage
Hands: Cursed Life Gauntlets
+ 25 Constitution
+ 50 Hitpoints
+ 50 Hitpoint Cap
+ 10 Constitution Cap
+ 5 Heat
+ 5 Energy
+ 5 Body
+ 5 Thrust
+ 5 Slash
+ 12 Heal Bonus
- Healing Bonus buff for grouping
Legs: arcanium Rune Bound Starkakedja Leggings
+ 5 Strength Cap
+ 29 Dexterity : Vapor Essence Jewel (perfect)
+ 29 Quickness : Airy Essence Jewel (perfect)
+ 9 Cold : Icy Shielding Jewel (polished)
+ 5 Crush : Fiery Shielding Jewel (flawed)
- Reactive mending proc to take advantage of Healing Bonus %
Boots: arcanium Dragonsworn Scribed Starkakedja Boots
+ 15 Acuity
+ 17 Dexterity : Vapor Essence Jewel (polished)
+ 5 Heat : Heated Shielding Jewel (flawed)
+ 5 Matter : Earthen Shielding Jewel (flawed)
+ 6 Parry : Vapor Battle Jewel (polished)
- Reactive mending proc to take advantage of Healing Bonus %
Neck: Merchant's Ghostly Medal of Valor
+ 100 Hitpoints
+ 75 Hitpoint Cap
+ 20 Armor Factor
+ 7 Cold
+ 7 Heat
+ 7 Matter
+ 7 Body
+ 7 Energy
+ 7 Spirit
- Powerful Hit-point Regeneration use.
Cloak: Astral Cloak of Heroes
+ 4 All Melee Skills
+ 60 Hitpoint Cap
+ 2 Melee Speed
+ 22 Strength
+ 22 Constitution
+ 60 Hitpoints
+ 4 Melee Damage
+ 4 Style Damage
- Essence resist buff + Health Regeneration
- Magic Resistance Buff for charges
Jewel: Skull of the Soul Keeper
+ 25 Strength
+ 25 Constitution
+ 6 Strength Myth Cap
+ 6 Constitution Myth Cap
+ 60 Hitpoints
+ 15 Armor Factor
+ 4 DPS Increase
+ 5 Spirit
+ 5 Body
+ 5 Matter
- 230 Delve instant heal
- 250 Hit Point Melee Ablative
Belt: Exemplar's Guarded Belt
+ 4 Shield
+ 21 Quickness
+ 4 Strength Cap
+ 8 Slash
+ 8 Crush
+ 8 Thrust
+ 2 Stealth
Right Ring: Midsummer's Triumphant Wrap
+ 3 Conversion
+ 25 Constitution
+ 8 Constitution Myth Cap
+ 40 Hitpoints
+ 2 Melee Speed
+ 2 Spell Speed
+ 8 Crush
+ 8 Slash
+ 8 Thrust
+ 40 Hitpoint Cap
- Battler AF Buff/Debuff - Useful for assisting on the melee train.
- Use to also counter people using it on you.
Left Ring: Midsummer's Triumphant Wrap
+ 3 Conversion
+ 25 Constitution
+ 8 Constitution Myth Cap
+ 40 Hitpoints
+ 2 Melee Speed
+ 2 Spell Speed
+ 8 Crush
+ 8 Slash
+ 8 Thrust
+ 40 Hitpoint Cap
- Battler AF Buff/Debuff - Useful for assisting on the melee train.
- Use to also counter people using it on you.
Right Bracer: Otherworldly Physical Bracer
+ 15 Armor Factor
+ 5 Body
+ 5 Energy
+ 5 Spirit
+ 5 Heat
+ 5 Matter
+ 5 Cold
+ 2 Crush Myth Cap
+ 2 Slash Myth Cap
+ 2 Thrust Myth Cap
- Bedazzlement/Fumble useful for when trained or when fighting MoC caster
Left Bracer: Pendragon Bracer
+ 100 Hitpoints
+ 5 Matter
+ 5 Cold
+ 5 Heat
+ 5 Energy
+ 5 Body
+ 5 Spirit
+ 10 Extra Coin
+ 10 Myth Extra RP
- Un-sheerable buff for sieges and hard fights
Myth: Harmonic Circlet of Rhiannon
+ 10 Myth Power Reg
+ 5 Myth Endurance Reg
+ 5 CC Reduction
+ 3 Physical Defense
+ 3 DPS Increase
+ 5 Spirit
+ 5 Duration
Right Hand: Worked Starlight Sword
+ 16 Strength
+ 8 Strength Cap
+ 8 Quickness Cap
+ 16 Quickness
+ 4 Melee Speed
+ 4 Melee Damage
+ 4 Style Damage
+ 4 All Melee Skills
Left Hand: Blessed Night Ward
+ 3 All Magic Skills
+ 12 Constitution
+ 12 Dexterity
+ 12 Acuity
+ 3 Energy
+ 3 Matter
+ 3 Spirit
+ 2 Heal Bonus
- Permanent 5% Slash/Crush/Buff while equipped
- 50% Power Heal /use
- Note: This shield can be acquired with a Draconic Stone from Trifecta or the Seasonal Merchants.
Back: Worked Starlight Great Sword
+ 4 All Melee Skills
+ 8 Strength Cap
+ 16 Strength
+ 16 Quickness
+ 8 Quickness Cap
+ 4 Melee Damage
+ 4 Melee Speed
+ 4 Style Damage
________________________________________________________
*** Material ***
_________________________________________________________
3x ee gem
3x mon gem
2x ra gem
21x bloodied battlefield dirt
95x essence of life
74x ground draconic scales
10x air elemental essence
4x draconic fire
6x frost from a wasteland
4x heat from an unearthly pyre
22x swamp fog
4x treant blood
_________________________________________________________
*** Gems ***
_________________________________________________________
Legs:
1x Vapor Essence Jewel (polished) : + 17 Dexterity
1x Vapor Essence Jewel (perfect) : + 29 Dexterity
1x Airy Essence Jewel (perfect) : + 29 Quickness
1x Earthen Shielding Jewel (flawed) : + 5 Matter
Boots:
1x Icy Shielding Jewel (polished) : + 9 Cold
1x Heated Shielding Jewel (flawed) : + 5 Heat
1x Fiery Shielding Jewel (flawed) : + 5 Crush
1x Vapor Battle Jewel (polished) : + 6 Parry
In making this template, I had several requirements:
- Very high degrees of damage mitigation.
- 25% Power Recovery
- Starlight Weapons
- 50% Power Heal Large Shield
- Long Range chase interrupts/speed breaks
- Competitive degrees of ALL relevant ToA bonuses
- Stat caps adequately addressed
- All resisted capped when in 2H mode
This gear-set will keep a player in the fight, allow them to present a reasonable kill-threat on opponents and provides key counter-abilities to use when a enemy timer-dumps.
_________________________________________________________
*** Stats ***
_________________________________________________________
Strength: 108/107
Constitution: 134/107
Dexterity: 90/80
Quickness: 84/83
Piety: 43/80
Hit points: 550/525
_________________________________________________________
*** Resistances ***
_________________________________________________________
Crush: 31/30
Slash: 32/31
Thrust: 29/28
Heat: 27/26
Cold: 31/31
Matter: 30/26
Body: 34/26
Spirit: 30/26
Energy: 32/26
_________________________________________________________
*** Specs ***
_________________________________________________________
Mending: 3/11
Odins Will: 3/11
Parry: 6/11
Shield: 4/11
Sword: 11/11
_________________________________________________________
*** Other ***
_________________________________________________________
Melee Damage: 10/10
Melee Speed: 16/10
Style Damage: 8/10
Spell Damage: 6/10
Spell Speed: 6/10
Heal Bonus: 19/25
Duration: 5/25
Armor Factor: 50/50
Myth Power Reg: 25/25
Myth Health Reg: 5/50
Myth Endurance Reg: 5/10
Extra Coin: 10/10
Myth Extra RP: 10/10
Physical Defense: 3/10
DPS Increase: 9/10
CC Reduction: 5/50
Conversion: 8/10
_________________________________________________________
*** Items ***
_________________________________________________________
Torso: Purelight Armor
+ 30 Strength
+ 10 Strength Cap
+ 60 Hitpoints
+ 60 Hitpoint Cap
+ 2 DPS Increase
+ 5 Myth Health Reg
+ 5 Myth Power Reg
+ 2 Conversion
+ 4 Spell Damage
+ 4 Melee Speed
Head: Feallan Steeple of the Sword
+ 18 Quickness
+ 16 Dexterity
+ 40 Hitpoints
+ 3 All Melee Skills
+ 7 Energy
+ 7 Body
+ 2 Melee Damage
+ 2 Melee Speed
- Long range debuff to break speed
- Malice Reactive Proc
Arms: Infernal Starkakedja Sleeves
+ 15 Strength
+ 16 Dexterity
+ 16 Acuity
+ 5 Dexterity Cap
+ 5 Acuity Cap
+ 2 Spell Speed
+ 5 Heal Bonus
+ 10 Myth Power Reg
+ 2 Spell Damage
Hands: Cursed Life Gauntlets
+ 25 Constitution
+ 50 Hitpoints
+ 50 Hitpoint Cap
+ 10 Constitution Cap
+ 5 Heat
+ 5 Energy
+ 5 Body
+ 5 Thrust
+ 5 Slash
+ 12 Heal Bonus
- Healing Bonus buff for grouping
Legs: arcanium Rune Bound Starkakedja Leggings
+ 5 Strength Cap
+ 29 Dexterity : Vapor Essence Jewel (perfect)
+ 29 Quickness : Airy Essence Jewel (perfect)
+ 9 Cold : Icy Shielding Jewel (polished)
+ 5 Crush : Fiery Shielding Jewel (flawed)
- Reactive mending proc to take advantage of Healing Bonus %
Boots: arcanium Dragonsworn Scribed Starkakedja Boots
+ 15 Acuity
+ 17 Dexterity : Vapor Essence Jewel (polished)
+ 5 Heat : Heated Shielding Jewel (flawed)
+ 5 Matter : Earthen Shielding Jewel (flawed)
+ 6 Parry : Vapor Battle Jewel (polished)
- Reactive mending proc to take advantage of Healing Bonus %
Neck: Merchant's Ghostly Medal of Valor
+ 100 Hitpoints
+ 75 Hitpoint Cap
+ 20 Armor Factor
+ 7 Cold
+ 7 Heat
+ 7 Matter
+ 7 Body
+ 7 Energy
+ 7 Spirit
- Powerful Hit-point Regeneration use.
Cloak: Astral Cloak of Heroes
+ 4 All Melee Skills
+ 60 Hitpoint Cap
+ 2 Melee Speed
+ 22 Strength
+ 22 Constitution
+ 60 Hitpoints
+ 4 Melee Damage
+ 4 Style Damage
- Essence resist buff + Health Regeneration
- Magic Resistance Buff for charges
Jewel: Skull of the Soul Keeper
+ 25 Strength
+ 25 Constitution
+ 6 Strength Myth Cap
+ 6 Constitution Myth Cap
+ 60 Hitpoints
+ 15 Armor Factor
+ 4 DPS Increase
+ 5 Spirit
+ 5 Body
+ 5 Matter
- 230 Delve instant heal
- 250 Hit Point Melee Ablative
Belt: Exemplar's Guarded Belt
+ 4 Shield
+ 21 Quickness
+ 4 Strength Cap
+ 8 Slash
+ 8 Crush
+ 8 Thrust
+ 2 Stealth
Right Ring: Midsummer's Triumphant Wrap
+ 3 Conversion
+ 25 Constitution
+ 8 Constitution Myth Cap
+ 40 Hitpoints
+ 2 Melee Speed
+ 2 Spell Speed
+ 8 Crush
+ 8 Slash
+ 8 Thrust
+ 40 Hitpoint Cap
- Battler AF Buff/Debuff - Useful for assisting on the melee train.
- Use to also counter people using it on you.
Left Ring: Midsummer's Triumphant Wrap
+ 3 Conversion
+ 25 Constitution
+ 8 Constitution Myth Cap
+ 40 Hitpoints
+ 2 Melee Speed
+ 2 Spell Speed
+ 8 Crush
+ 8 Slash
+ 8 Thrust
+ 40 Hitpoint Cap
- Battler AF Buff/Debuff - Useful for assisting on the melee train.
- Use to also counter people using it on you.
Right Bracer: Otherworldly Physical Bracer
+ 15 Armor Factor
+ 5 Body
+ 5 Energy
+ 5 Spirit
+ 5 Heat
+ 5 Matter
+ 5 Cold
+ 2 Crush Myth Cap
+ 2 Slash Myth Cap
+ 2 Thrust Myth Cap
- Bedazzlement/Fumble useful for when trained or when fighting MoC caster
Left Bracer: Pendragon Bracer
+ 100 Hitpoints
+ 5 Matter
+ 5 Cold
+ 5 Heat
+ 5 Energy
+ 5 Body
+ 5 Spirit
+ 10 Extra Coin
+ 10 Myth Extra RP
- Un-sheerable buff for sieges and hard fights
Myth: Harmonic Circlet of Rhiannon
+ 10 Myth Power Reg
+ 5 Myth Endurance Reg
+ 5 CC Reduction
+ 3 Physical Defense
+ 3 DPS Increase
+ 5 Spirit
+ 5 Duration
Right Hand: Worked Starlight Sword
+ 16 Strength
+ 8 Strength Cap
+ 8 Quickness Cap
+ 16 Quickness
+ 4 Melee Speed
+ 4 Melee Damage
+ 4 Style Damage
+ 4 All Melee Skills
Left Hand: Blessed Night Ward
+ 3 All Magic Skills
+ 12 Constitution
+ 12 Dexterity
+ 12 Acuity
+ 3 Energy
+ 3 Matter
+ 3 Spirit
+ 2 Heal Bonus
- Permanent 5% Slash/Crush/Buff while equipped
- 50% Power Heal /use
- Note: This shield can be acquired with a Draconic Stone from Trifecta or the Seasonal Merchants.
Back: Worked Starlight Great Sword
+ 4 All Melee Skills
+ 8 Strength Cap
+ 16 Strength
+ 16 Quickness
+ 8 Quickness Cap
+ 4 Melee Damage
+ 4 Melee Speed
+ 4 Style Damage
________________________________________________________
*** Material ***
_________________________________________________________
3x ee gem
3x mon gem
2x ra gem
21x bloodied battlefield dirt
95x essence of life
74x ground draconic scales
10x air elemental essence
4x draconic fire
6x frost from a wasteland
4x heat from an unearthly pyre
22x swamp fog
4x treant blood
_________________________________________________________
*** Gems ***
_________________________________________________________
Legs:
1x Vapor Essence Jewel (polished) : + 17 Dexterity
1x Vapor Essence Jewel (perfect) : + 29 Dexterity
1x Airy Essence Jewel (perfect) : + 29 Quickness
1x Earthen Shielding Jewel (flawed) : + 5 Matter
Boots:
1x Icy Shielding Jewel (polished) : + 9 Cold
1x Heated Shielding Jewel (flawed) : + 5 Heat
1x Fiery Shielding Jewel (flawed) : + 5 Crush
1x Vapor Battle Jewel (polished) : + 6 Parry
Post edited by Northerncross_G on
- The derision of your enemies is the highest possible form of praise.
- I intend to coarsen. I want stark contrasts drawn. I want polarization. I will not quietly accept clown-world so as not to upset anyone. I am not tolerant of our impending and increasing slavery.
- I intend to coarsen. I want stark contrasts drawn. I want polarization. I will not quietly accept clown-world so as not to upset anyone. I am not tolerant of our impending and increasing slavery.